Level 1
ST 5 PE 7 EN 5 CH 5 IN 8 AG 5 LK 5
Lockpick, Sneak, Speech
Ant Might
Barkskin
Power Armor Training
Dream Crusher
Wired Reflexes
Rad Regeneration
Hematophage
Covert Ops
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Repair)
Bobblehead (Unarmed)
Level 2
Small Guns +2 (32), Unarmed +5 (32), Explosives +1 (32), Barter +4 (31), Melee Weapons +3 (34), Big Guns +4 (31)
Intense Training (ST)
Level 3
Small Guns +4 (36), Energy Weapons +2 (33), Unarmed +2 (36), Repair +3 (36), Explosives +1 (33), Barter +2 (33), Melee Weapons +2 (36), Medicine +3 (36)
Intense Training (EN)
Level 4
Energy Weapons +3 (36), Lockpick +1 (50), Sneak +6 (48), Explosives +3 (36), Barter +3 (36), Big Guns +3 (36)
Educated
Level 5
Barter +14 (50), Big Guns +8 (44)
Intense Training (AG)
Level 6
Energy Weapons +16 (52), Big Guns +6 (50)
Intense Training (CH)
Level 7
Lockpick +2 (52), Explosives +16 (52), Medicine +4 (40)
Intense Training (EN)
Level 8
Energy Weapons +2 (54), Lockpick +2 (54), Explosives +2 (54), Big Guns +2 (54), Medicine +14 (54)
Intense Training (CH)
Big Book of Science => Science +1 (37)
Big Book of Science => Science +1 (38)
Chinese Army: Special Ops Training Manual => Sneak +1 (51)
Chinese Army: Special Ops Training Manual => Sneak +1 (52)
D.C. Journal of Internal Medicine => Medicine +1 (55)
D.C. Journal of Internal Medicine => Medicine +1 (56)