Strength
3
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
21
 
Big Guns
91
 
Energy Weapons
100
 
Explosives
80
 
Lockpick
57
 
Medicine
100
 
Melee Weapons
23
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
91
 
Speech
21
 
Unarmed
90
 
Ant Sight
Barkskin
Better Criticals
Concentrated Fire
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training (4)
Paralyzing Palm
Power Armor Training
Rad Regeneration
Silent Running
Size Matters (3)
Sniper
Tag!
Toughness
Wired Reflexes
Level 1
ST 1 PE 4 EN 6 CH 1 IN 10 AG 9 LK 9
Repair, Science, Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +5 (45), Energy Weapons +5 (20), Repair +3 (45), Science +3 (45), Big Guns +1 (22), Medicine +3 (40)
Intense Training (EN)
Bobblehead (Intelligence)
Level 3
Small Guns +5 (50), Repair +5 (50), Science +5 (50), Medicine +5 (45)
Intense Training (EN)
Bobblehead (Strength)
Rad Regeneration
Level 4
Small Guns +5 (55), Energy Weapons +5 (25), Sneak +5 (30), Medicine +5 (50)
Educated
Bobblehead (Agility)
Wired Reflexes
Level 5
Small Guns +5 (62), Energy Weapons +5 (30), Sneak +3 (35), Repair +5 (55), Science +5 (55)
Intense Training (EN)
Bobblehead (Luck)
Ant Sight
Level 6
Small Guns +3 (65), Energy Weapons +3 (35), Sneak +5 (40), Repair +5 (60), Explosives +2 (19), Science +5 (60)
Toughness
Bobblehead (Endurance)
Barkskin
Level 7
Small Guns +5 (75), Energy Weapons +5 (40), Unarmed +3 (30), Repair +2 (67), Explosives +1 (20), Science +5 (65), Big Guns +2 (30)
Gun Nut
Bobblehead (Perception)
Hematophage
Level 8
Small Guns +5 (80), Energy Weapons +3 (45), Sneak +4 (44), Repair +3 (70), Explosives +3 (25), Science +5 (70)
Size Matters
Bobblehead (Repair)
Power Armor Training
Level 9
Small Guns +2 (82), Energy Weapons +5 (50), Unarmed +5 (35), Sneak +1 (45), Explosives +5 (30), Medicine +5 (55)
Size Matters
Bobblehead (Explosives)
Dream Crusher
Level 10
Small Guns +3 (85), Energy Weapons +5 (55), Unarmed +5 (40), Sneak +5 (50), Medicine +5 (60)
Finesse
Bobblehead (Sneak)
Level 11
Small Guns +5 (90), Energy Weapons +5 (60), Unarmed +5 (45), Science +5 (75), Medicine +3 (63)
Intense Training (ST)
Bobblehead (Big Guns)
Level 12
Energy Weapons +5 (65), Unarmed +5 (50), Explosives +5 (45), Science +5 (80), Medicine +3 (66)
Sniper
Bobblehead (Science)
Level 13
Energy Weapons +5 (70), Unarmed +5 (55), Sneak +4 (64), Explosives +5 (50), Medicine +4 (70)
Size Matters
Bobblehead (Unarmed)
Level 14
Energy Weapons +5 (85), Unarmed +5 (70), Sneak +1 (65), Explosives +2 (52), Science +5 (95), Medicine +5 (75)
Cyborg
Bobblehead (Small Guns)
Level 15
Energy Weapons +5 (90), Sneak +5 (80), Explosives +3 (55), Big Guns +5 (90), Medicine +5 (80)
Silent Running
Bobblehead (Energy Weapons)
Level 16
Lockpick +3 (22), Unarmed +5 (75), Explosives +5 (60), Science +5 (100), Medicine +5 (100)
Tag! (Medicine)
Bobblehead (Lockpick)
Level 17
Lockpick +8 (40), Unarmed +5 (80), Repair +5 (85), Explosives +5 (65)
Better Criticals
Bobblehead (Charisma)
Level 18
Unarmed +5 (85), Sneak +5 (85), Repair +8 (93), Explosives +5 (70)
Paralyzing Palm
Bobblehead (Melee Weapons)
Level 19
Lockpick +5 (45), Unarmed +5 (90), Sneak +5 (90), Repair +2 (95), Explosives +5 (75), Big Guns +1 (91)
Concentrated Fire
Bobblehead (Speech)
Level 20
Lockpick +12 (57), Sneak +1 (91), Repair +5 (100), Explosives +5 (80)
Grim Reaper's Sprint
Bobblehead (Barter)
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