Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Energy Weapons, Repair, and Speech
Level 2
Energy Weapons +7 (39), Lockpick +13 (30)
Intense Training (PE)
Level 3
Energy Weapons +11 (50), Repair +9 (49)
Intense Training (EN)
Level 4
Lockpick +19 (49), Repair +1 (50)
Educated
Level 5
Energy Weapons +12 (62), Lockpick +1 (50), Speech +10 (40)
Intense Training (ST)
Level 6
Energy Weapons +13 (75), Speech +10 (50)
Intense Training (AG)
Level 7
Repair +23 (73)
Intense Training (ST)
Level 8
Energy Weapons +15 (90), Repair +8 (81)
Strong Back
Level 9
Energy Weapons +5 (95), Lockpick +4 (54), Repair +14 (95)
Commando
Bobblehead (Energy Weapons)
Ant Might
D.C. Journal of Internal Medicine => Medicine +1 (26)
Level 10
Lockpick +23 (77)
Finesse
Level 11
Big Guns +23 (42)
Intense Training (EN)
Power Armor Training
Level 12
Big Guns +23 (67)
Intense Training (EN)
Level 13
Lockpick +15 (92), Big Guns +8 (77)
Intense Training (EN)
Bobblehead (Endurance)
Covert Ops
Level 14
Lockpick +5 (100), Big Guns +18 (97)
Intense Training (LK)
Level 15
Speech +20 (70), Big Guns +3 (100)
Intense Training (PE)
Level 16
Speech +5 (75), Repair +5 (100), Science +13 (41)
Better Criticals
Level 17
Speech +23 (98)
Action Boy/Girl
Level 18
Speech +2 (100), Science +21 (62)
Toughness
Level 19
Science +23 (85)
Sniper
Level 20
Science +15 (100), Medicine +8 (34)
Grim Reaper's Sprint
Level 21
Medicine +23 (57)
Explorer
Level 22
Medicine +23 (80)
Cyborg
Level 23
Explosives +3 (22), Medicine +20 (100)
Fast Metabolism
Level 24
Explosives +23 (45)
Adamantium Skeleton
Level 25
Explosives +23 (68)
Pyromaniac
Level 26
Explosives +23 (91)
Warmonger
Level 27
Explosives +9 (100), Barter +14 (29)
Rad Resistance
Level 28
Barter +21 (50), Melee Weapons +2 (23)
Solar Powered
Level 29
Barter +23 (73)
Lawbringer
Level 30
Barter +23 (100)
Almost Perfect