Level 1
ST 4 PE 4 EN 9 CH 5 IN 7 AG 10 LK 1
Small Guns, Science, and Lockpick
Level 2
Small Guns +2 (45), Lockpick +4 (30), Repair +3 (25), Explosives +2 (13), Science +3 (35), Medicine +3 (20)
Gun Nut
Level 3
Lockpick +5 (35), Explosives +2 (15), Science +5 (40), Medicine +5 (25)
Gun Nut
Level 4
Lockpick +10 (45), Explosives +2 (17), Science +5 (45)
Educated
Level 5
Small Guns +5 (60), Lockpick +5 (50), Science +5 (50), Medicine +5 (30)
Gun Nut
Level 6
Small Guns +10 (70), Repair +5 (40), Medicine +5 (35)
Gunslinger
Level 7
Lockpick +5 (55), Science +5 (55), Medicine +10 (45)
Intense Training (LK)
Level 8
Lockpick +10 (65), Science +10 (65)
Commando
Level 9
Small Guns +5 (76), Lockpick +5 (71), Science +5 (71), Medicine +5 (51)
Intense Training (LK)
Level 10
Small Guns +3 (79), Lockpick +4 (75), Repair +4 (45), Science +4 (75), Medicine +5 (56)
Finesse
Level 11
Small Guns +1 (80), Lockpick +5 (80), Explosives +5 (23), Science +5 (80), Medicine +4 (60)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 12
Small Guns +8 (89), Lockpick +3 (84), Repair +5 (51), Explosives +1 (25), Science +3 (84)
Intense Training (LK)
Level 13
Lockpick +5 (89), Repair +5 (56), Science +5 (89), Medicine +5 (76)
Intense Training (LK)
Level 14
Small Guns +1 (90), Lockpick +1 (90), Repair +4 (60), Explosives +9 (34), Science +1 (90), Medicine +4 (80)
Mysterious Stranger
Level 15
Explosives +20 (54)
Size Matters
Level 16
Repair +5 (65), Explosives +8 (62), Barter +5 (20), Big Guns +2 (40)
Action Boy/Girl
Level 17
Explosives +10 (72), Big Guns +10 (65)
Size Matters
Level 18
Explosives +15 (87), Big Guns +5 (85)
Size Matters
Level 19
Repair +10 (75), Explosives +3 (90), Barter +2 (22), Big Guns +5 (90)
Fast Metabolism
Level 20
Repair +5 (80), Barter +5 (27), Medicine +10 (90)
Grim Reaper's Sprint