Strength
5
 
Perception
4
 
Endurance
9
 
Charisma
5
 
Intelligence
7
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
200
 
Critical Chance
11%
 
Dmg Resist
0%
 
Hit Points
470
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
27
 
Big Guns
90
 
Energy Weapons
13
 
Explosives
90
 
Lockpick
90
 
Medicine
90
 
Melee Weapons
15
 
Repair
80
 
Science
90
 
Small Guns
90
 
Sneak
25
 
Speech
15
 
Unarmed
23
 
Action Boy/Girl
Commando
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Intense Training (5)
Mysterious Stranger
Size Matters (3)
Level 1
ST 4 PE 4 EN 9 CH 5 IN 7 AG 10 LK 1
Small Guns, Science, and Lockpick
Level 2
Small Guns +2 (45), Lockpick +4 (30), Repair +3 (25), Explosives +2 (13), Science +3 (35), Medicine +3 (20)
Gun Nut
Level 3
Lockpick +5 (35), Explosives +2 (15), Science +5 (40), Medicine +5 (25)
Gun Nut
Level 4
Lockpick +10 (45), Explosives +2 (17), Science +5 (45)
Educated
Level 5
Small Guns +5 (60), Lockpick +5 (50), Science +5 (50), Medicine +5 (30)
Gun Nut
Level 6
Small Guns +10 (70), Repair +5 (40), Medicine +5 (35)
Gunslinger
Level 7
Lockpick +5 (55), Science +5 (55), Medicine +10 (45)
Intense Training (LK)
Level 8
Lockpick +10 (65), Science +10 (65)
Commando
Level 9
Small Guns +5 (76), Lockpick +5 (71), Science +5 (71), Medicine +5 (51)
Intense Training (LK)
Level 10
Small Guns +3 (79), Lockpick +4 (75), Repair +4 (45), Science +4 (75), Medicine +5 (56)
Finesse
Level 11
Small Guns +1 (80), Lockpick +5 (80), Explosives +5 (23), Science +5 (80), Medicine +4 (60)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 12
Small Guns +8 (89), Lockpick +3 (84), Repair +5 (51), Explosives +1 (25), Science +3 (84)
Intense Training (LK)
Level 13
Lockpick +5 (89), Repair +5 (56), Science +5 (89), Medicine +5 (76)
Intense Training (LK)
Level 14
Small Guns +1 (90), Lockpick +1 (90), Repair +4 (60), Explosives +9 (34), Science +1 (90), Medicine +4 (80)
Mysterious Stranger
Level 15
Explosives +20 (54)
Size Matters
Level 16
Repair +5 (65), Explosives +8 (62), Barter +5 (20), Big Guns +2 (40)
Action Boy/Girl
Level 17
Explosives +10 (72), Big Guns +10 (65)
Size Matters
Level 18
Explosives +15 (87), Big Guns +5 (85)
Size Matters
Level 19
Repair +10 (75), Explosives +3 (90), Barter +2 (22), Big Guns +5 (90)
Fast Metabolism
Level 20
Repair +5 (80), Barter +5 (27), Medicine +10 (90)
Grim Reaper's Sprint
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