Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
15%
 
Hit Points
470
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
80
 
Big Guns
15
 
Energy Weapons
73
 
Explosives
60
 
Lockpick
100
 
Medicine
75
 
Melee Weapons
82
 
Repair
75
 
Science
48
 
Small Guns
93
 
Sneak
83
 
Speech
80
 
Unarmed
50
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Bloody Mess
Chemist
Child at Heart
Commando
Concentrated Fire
Covert Ops
Daddy's Boy/Girl
Educated
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Intense Training (4)
Lawbringer
Mysterious Stranger
Nerves of Steel
Ninja
Puppies!
Scrounger
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Repair, and Science
Level 2
Explosives +15 (30), Barter +3 (18), Melee Weapons +1 (18)
Intense Training (LK)
Level 3
Small Guns +15 (30), Barter +2 (20), Melee Weapons +2 (20)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 4
Sneak +5 (20), Energy Weapons +5 (20), Speech +10 (25)
Educated
Level 5
Lockpick +5 (35), Unarmed +5 (20), Speech +5 (30), Barter +5 (25), Medicine +3 (33)
Child at Heart
Level 6
Energy Weapons +5 (25), Speech +1 (31), Barter +5 (30), Melee Weapons +10 (30), Medicine +2 (35)
Toughness
Level 7
Energy Weapons +5 (30), Lockpick +3 (38), Unarmed +5 (25), Barter +10 (40)
Gunslinger
Level 8
Sneak +5 (25), Small Guns +5 (35), Lockpick +2 (40), Speech +6 (37), Repair +5 (45)
Strong Back
Level 9
Speech +13 (50), Barter +10 (50)
Commando
Level 10
Lockpick +10 (50), Melee Weapons +3 (33), Medicine +10 (45)
Mysterious Stranger
Level 11
Sneak +11 (36), Small Guns +5 (40), Melee Weapons +2 (35), Medicine +5 (50)
Finesse
Level 12
Small Guns +3 (43), Energy Weapons +5 (35), Unarmed +5 (30), Repair +5 (50), Explosives +5 (35)
Bloody Mess
Level 13
Sneak +4 (40), Small Guns +7 (50), Energy Weapons +5 (40), Explosives +2 (37), Melee Weapons +5 (40)
Scrounger
Level 14
Sneak +5 (45), Energy Weapons +5 (45), Lockpick +5 (55), Explosives +3 (40), Medicine +5 (55)
Lawbringer
Level 15
Sneak +5 (52), Lockpick +3 (58), Unarmed +5 (35), Melee Weapons +5 (45), Medicine +5 (60)
Intense Training (AG)
Level 16
Small Guns +3 (55), Energy Weapons +5 (50), Unarmed +5 (40), Repair +5 (55), Explosives +5 (45)
Action Boy/Girl
Level 17
Sneak +3 (55), Unarmed +5 (45), Barter +10 (60), Melee Weapons +5 (50)
Chemist
Level 18
Small Guns +5 (60), Unarmed +5 (50), Repair +5 (60), Explosives +5 (50), Barter +3 (63)
Fortune Finder
Level 19
Sneak +5 (60), Energy Weapons +10 (60), Lockpick +2 (60), Speech +5 (55), Barter +1 (64)
Concentrated Fire
Level 20
Melee Weapons +23 (73)
Grim Reaper's Sprint
Level 21
Sneak +16 (76), Melee Weapons +7 (80)
Fast Metabolism
Level 22
Sneak +4 (80), Lockpick +10 (70), Speech +5 (60), Barter +4 (68)
Ninja
Level 23
Small Guns +5 (65), Lockpick +6 (76), Speech +10 (70), Barter +2 (70)
Puppies!
Level 24
Small Guns +5 (72), Energy Weapons +5 (65), Explosives +8 (58), Medicine +5 (65)
Intense Training (AG)
Level 25
Sneak +1 (83), Small Guns +3 (75), Lockpick +4 (82), Repair +10 (70), Barter +5 (75)
Intense Training (PE)
Level 26
Small Guns +5 (80), Lockpick +3 (85), Speech +5 (75), Repair +5 (75), Medicine +5 (70)
Better Criticals
Level 27
Energy Weapons +3 (70), Lockpick +5 (90), Speech +5 (80), Barter +5 (80), Medicine +5 (75)
Nerves of Steel
Level 28
Small Guns +10 (90), Energy Weapons +3 (73), Lockpick +10 (100)
Adamantium Skeleton
Ant Might
Barkskin
Covert Ops
Would you like to comment? Sign up for new account, or sign in if you are already a member.