Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
7
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
13
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
17
 
Melee Weapons
28
 
Repair
17
 
Science
32
 
Small Guns
23
 
Sneak
23
 
Speech
13
 
Unarmed
17
 
Level 1
ST 5 PE 5 EN 7 CH 5 IN 7 AG 10 LK 1
Lockpick, Science, and Melee Weapons
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