Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Chem Resistant
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Educated
Escalator to Heaven
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (4)
Karmic Rebalance
Lawbringer
No Weaknesses
Paralyzing Palm
Party Boy/Girl
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Rad Resistance
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Energy Weapons, Lockpick, and Science
Level 2
Sneak +2 (17), Small Guns +2 (17), Unarmed +2 (17), Speech +2 (17), Explosives +3 (18), Barter +3 (18), Melee Weapons +3 (18), Big Guns +3 (18)
Intense Training (LK)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Hematophage
Level 3
Sneak +4 (22), Small Guns +1 (22), Unarmed +4 (22), Speech +4 (22), Explosives +2 (21), Barter +2 (21), Melee Weapons +1 (22), Big Guns +2 (21)
Intense Training (LK)
Big Book of Science => Science +1 (45)
Big Book of Science => Science +1 (46)
Big Book of Science => Science +1 (47)
Big Book of Science => Science +1 (48)
Big Book of Science => Science +1 (49)
Big Book of Science => Science +1 (50)
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Level 4
Sneak +2 (24), Small Guns +2 (24), Unarmed +2 (24), Speech +2 (24), Explosives +3 (24), Barter +4 (25), Melee Weapons +2 (24), Big Guns +3 (24)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Paradise Lost => Speech +2 (26)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (28)
D.C. Journal of Internal Medicine => Medicine +2 (30)
D.C. Journal of Internal Medicine => Medicine +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Dean's Electronics => Repair +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Guns and Bullets => Small Guns +2 (26)
Tumblers Today => Lockpick +2 (36)
Nikola Tesla and You => Energy Weapons +2 (33)
Pugilism Illustrated => Unarmed +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Guns and Bullets => Small Guns +2 (28)
Lying, Congressional Style => Speech +2 (28)
Lying, Congressional Style => Speech +2 (30)
Guns and Bullets => Small Guns +2 (30)
Grognak the Barbarian => Melee Weapons +2 (26)
Dean's Electronics => Repair +2 (30)
Guns and Bullets => Small Guns +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Guns and Bullets => Small Guns +2 (34)
Lying, Congressional Style => Speech +2 (32)
Nikola Tesla and You => Energy Weapons +2 (35)
Guns and Bullets => Small Guns +2 (36)
Pugilism Illustrated => Unarmed +2 (28)
Lying, Congressional Style => Speech +2 (34)
Pugilism Illustrated => Unarmed +2 (30)
Grognak the Barbarian => Melee Weapons +2 (28)
Nikola Tesla and You => Energy Weapons +2 (37)
Lying, Congressional Style => Speech +2 (36)
Nikola Tesla and You => Energy Weapons +2 (39)
Guns and Bullets => Small Guns +2 (38)
Lying, Congressional Style => Speech +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Guns and Bullets => Small Guns +2 (40)
Nikola Tesla and You => Energy Weapons +2 (41)
Pugilism Illustrated => Unarmed +2 (32)
Duck and Cover! => Explosives +2 (26)
Nikola Tesla and You => Energy Weapons +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Guns and Bullets => Small Guns +2 (42)
Pugilism Illustrated => Unarmed +2 (34)
Pugilism Illustrated => Unarmed +2 (36)
Nikola Tesla and You => Energy Weapons +2 (45)
Nikola Tesla and You => Energy Weapons +2 (47)
Dean's Electronics => Repair +2 (32)
Pugilism Illustrated => Unarmed +2 (38)
Nikola Tesla and You => Energy Weapons +2 (49)
Nikola Tesla and You => Energy Weapons +2 (51)
Nikola Tesla and You => Energy Weapons +2 (53)
Nikola Tesla and You => Energy Weapons +2 (55)
Nikola Tesla and You => Energy Weapons +2 (57)
Nikola Tesla and You => Energy Weapons +2 (59)
Nikola Tesla and You => Energy Weapons +2 (61)
Nikola Tesla and You => Energy Weapons +2 (63)
Nikola Tesla and You => Energy Weapons +2 (65)
Nikola Tesla and You => Energy Weapons +2 (67)
Nikola Tesla and You => Energy Weapons +2 (69)
Nikola Tesla and You => Energy Weapons +2 (71)
Lying, Congressional Style => Speech +2 (40)
Nikola Tesla and You => Energy Weapons +2 (73)
Lying, Congressional Style => Speech +2 (42)
Nikola Tesla and You => Energy Weapons +2 (75)
Nikola Tesla and You => Energy Weapons +2 (77)
Nikola Tesla and You => Energy Weapons +2 (79)
Nikola Tesla and You => Energy Weapons +2 (81)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Lying, Congressional Style => Speech +2 (50)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Lying, Congressional Style => Speech +2 (72)
Lying, Congressional Style => Speech +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Guns and Bullets => Small Guns +2 (44)
Pugilism Illustrated => Unarmed +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tumblers Today => Lockpick +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
Tumblers Today => Lockpick +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (51)
Tales of a Junktown Jerky Vendor => Barter +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (59)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (71)
Tales of a Junktown Jerky Vendor => Barter +2 (73)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Tumblers Today => Lockpick +2 (42)
Dean's Electronics => Repair +2 (34)
Guns and Bullets => Small Guns +2 (46)
Guns and Bullets => Small Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
Tumblers Today => Lockpick +2 (44)
Pugilism Illustrated => Unarmed +2 (42)
Grognak the Barbarian => Melee Weapons +2 (30)
Duck and Cover! => Explosives +2 (28)
Grognak the Barbarian => Melee Weapons +2 (32)
Duck and Cover! => Explosives +2 (30)
Guns and Bullets => Small Guns +2 (50)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Pugilism Illustrated => Unarmed +2 (52)
Tumblers Today => Lockpick +2 (46)
Guns and Bullets => Small Guns +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Tumblers Today => Lockpick +2 (48)
Pugilism Illustrated => Unarmed +2 (56)
Grognak the Barbarian => Melee Weapons +2 (34)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Guns and Bullets => Small Guns +2 (54)
Tumblers Today => Lockpick +2 (50)
Grognak the Barbarian => Melee Weapons +2 (36)
Tumblers Today => Lockpick +2 (52)
Guns and Bullets => Small Guns +2 (56)
Grognak the Barbarian => Melee Weapons +2 (38)
Pugilism Illustrated => Unarmed +2 (64)
Guns and Bullets => Small Guns +2 (58)
Tumblers Today => Lockpick +2 (54)
Grognak the Barbarian => Melee Weapons +2 (40)
Grognak the Barbarian => Melee Weapons +2 (42)
Tumblers Today => Lockpick +2 (56)
Guns and Bullets => Small Guns +2 (60)
Duck and Cover! => Explosives +2 (32)
Dean's Electronics => Repair +2 (36)
Guns and Bullets => Small Guns +2 (62)
Grognak the Barbarian => Melee Weapons +2 (44)
Grognak the Barbarian => Melee Weapons +2 (46)
Dean's Electronics => Repair +2 (38)
Guns and Bullets => Small Guns +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Duck and Cover! => Explosives +2 (34)
Tumblers Today => Lockpick +2 (58)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Duck and Cover! => Explosives +2 (36)
Pugilism Illustrated => Unarmed +2 (74)
Tumblers Today => Lockpick +2 (60)
Tumblers Today => Lockpick +2 (62)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Duck and Cover! => Explosives +2 (38)
Dean's Electronics => Repair +2 (40)
Dean's Electronics => Repair +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (46)
Duck and Cover! => Explosives +2 (40)
Tumblers Today => Lockpick +2 (64)
Duck and Cover! => Explosives +2 (42)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Dean's Electronics => Repair +2 (44)
Grognak the Barbarian => Melee Weapons +2 (52)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Grognak the Barbarian => Melee Weapons +2 (54)
Duck and Cover! => Explosives +2 (56)
Grognak the Barbarian => Melee Weapons +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Duck and Cover! => Explosives +2 (64)
Dean's Electronics => Repair +2 (46)
Duck and Cover! => Explosives +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Dean's Electronics => Repair +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (48)
Dean's Electronics => Repair +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Dean's Electronics => Repair +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (66)
Dean's Electronics => Repair +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 5
Sneak +2 (86), Small Guns +2 (86), Unarmed +2 (86), Speech +2 (86), Explosives +3 (87), Barter +4 (87), Melee Weapons +2 (86), Big Guns +3 (87)
Intense Training (LK)
Level 6
Sneak +2 (89), Small Guns +2 (89), Unarmed +2 (89), Speech +2 (89), Repair +2 (89), Explosives +2 (90), Barter +2 (90), Melee Weapons +2 (89), Medicine +2 (89), Big Guns +2 (90)
Intense Training (LK)
Level 7
Sneak +2 (91), Small Guns +2 (91), Unarmed +2 (91), Speech +2 (91), Repair +2 (91), Explosives +2 (92), Barter +2 (92), Melee Weapons +2 (91), Medicine +2 (91), Big Guns +2 (92)
Toughness
Level 8
Sneak +2 (93), Small Guns +2 (93), Energy Weapons +1 (93), Unarmed +2 (93), Speech +2 (93), Repair +2 (93), Explosives +1 (93), Barter +2 (94), Melee Weapons +2 (93), Medicine +2 (93), Big Guns +2 (94)
Strong Back
Level 9
Sneak +2 (95), Small Guns +2 (95), Energy Weapons +2 (95), Unarmed +2 (95), Speech +2 (95), Repair +2 (95), Explosives +2 (95), Barter +1 (95), Melee Weapons +2 (95), Medicine +2 (95), Big Guns +1 (95)
Rad Resistance
Level 10
Sneak +1 (96), Small Guns +1 (96), Energy Weapons +2 (97), Lockpick +2 (97), Unarmed +1 (96), Speech +1 (96), Repair +2 (97), Explosives +2 (97), Barter +2 (97), Melee Weapons +2 (97), Medicine +2 (97), Big Guns +2 (97)
Finesse
Level 11
Sneak +2 (98), Small Guns +2 (98), Energy Weapons +2 (99), Lockpick +1 (98), Unarmed +2 (98), Speech +2 (98), Repair +1 (98), Explosives +1 (98), Barter +2 (99), Science +1 (98), Melee Weapons +1 (98), Medicine +1 (98), Big Guns +2 (99)
Educated
Level 12
Sneak +2 (100), Small Guns +2 (100), Energy Weapons +1 (100), Lockpick +2 (100), Unarmed +2 (100), Speech +2 (100), Repair +2 (100), Explosives +2 (100), Barter +1 (100), Science +2 (100), Melee Weapons +2 (100), Medicine +2 (100), Big Guns +1 (100)
Pyromaniac
Level 13

Fast Metabolism
Level 14

Cyborg
Level 15

Adamantium Skeleton
Level 16

Chem Resistant
Level 17

Lawbringer
Level 18

Concentrated Fire
Level 19

Paralyzing Palm
Level 20

Grim Reaper's Sprint
Level 21

Explorer
Level 22

Deep Sleep
Level 23

Quantum Chemist
Level 24

Escalator to Heaven
Level 25

No Weaknesses
Level 26

Warmonger
Level 27

Puppies!
Level 28

Party Boy/Girl
Level 29

Karmic Rebalance
Level 30

Almost Perfect
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
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