Strength
3
 
Perception
5
 
Endurance
9
 
Charisma
5
 
Intelligence
7
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
16
 
Big Guns
24
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
20
 
Melee Weapons
12
 
Repair
35
 
Science
35
 
Small Guns
14
 
Sneak
14
 
Speech
16
 
Unarmed
24
 
Level 1
ST 3 PE 5 EN 9 CH 5 IN 7 AG 4 LK 7
Science, Repair, and Lockpick
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