Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
40
 
Melee Weapons
17
 
Repair
20
 
Science
15
 
Small Guns
54
 
Sneak
19
 
Speech
15
 
Unarmed
17
 
Gun Nut
Rad Regeneration
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 7 LK 5
Small Guns, Lockpick, and Medicine
Wired Reflexes
Level 2
Small Guns +15 (54)
Gun Nut
Bobblehead (Medicine)
Rad Regeneration
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