Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Bloody Mess
Commando
Comprehension
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Lawbringer
Life Giver
Ninja
No Weaknesses
Paralyzing Palm
Quantum Chemist
Rad Absorption
Rad Tolerance
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 7 CH 5 IN 10 AG 6 LK 1
Speech, Repair, and Lockpick
Ant Might
Barkskin
Level 2
Sneak +1 (16), Medicine +19 (42)
Lady Killer/Black Widow
Level 3
Sneak +20 (36)
Swift Learner
Level 4
Sneak +4 (40), Science +16 (39)
Educated
Level 5
Repair +2 (40), Explosives +18 (33), Science +3 (42)
Comprehension
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Level 6
Explosives +7 (40), Melee Weapons +16 (31)
Toughness
Level 7
Small Guns +14 (29), Melee Weapons +9 (40)
Gunslinger
Level 8
Small Guns +11 (40), Speech +12 (40)
Strong Back
Level 9
Energy Weapons +19 (34), Speech +4 (44)
Commando
Level 10
Energy Weapons +6 (40), Unarmed +17 (34)
Bloody Mess
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Level 11
Unarmed +6 (40), Barter +17 (30)
Finesse
Level 12
Lockpick +9 (39), Barter +14 (44)
Life Giver
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Level 13
Lockpick +1 (40), Big Guns +22 (39)
Silent Running
Level 14
Lockpick +10 (50), Speech +2 (46), Repair +10 (50), Big Guns +1 (40)
Lawbringer
Level 15
Energy Weapons +7 (47), Barter +6 (50), Big Guns +10 (50)
Adamantium Skeleton
Level 16
Small Guns +8 (48), Energy Weapons +3 (50), Speech +4 (50), Medicine +8 (50)
Action Boy/Girl
Level 17
Small Guns +2 (50), Unarmed +10 (50), Melee Weapons +10 (50), Medicine +1 (51)
Demolition Expert
Level 18
Small Guns +1 (51), Energy Weapons +2 (62), Lockpick +2 (52), Unarmed +1 (51), Speech +1 (51), Repair +1 (51), Barter +2 (52), Melee Weapons +2 (52), Medicine +9 (60), Big Guns +2 (52)
Cyborg
Level 19
Small Guns +4 (55), Unarmed +19 (70)
Paralyzing Palm
Level 20
Small Guns +5 (60), Speech +9 (60), Repair +9 (60)
Grim Reaper's Sprint
Level 21
Melee Weapons +23 (75)
Sniper
Level 22
Lockpick +2 (54), Barter +8 (60), Melee Weapons +5 (80), Big Guns +8 (60)
Quantum Chemist
Level 23
Energy Weapons +3 (65), Lockpick +10 (64), Barter +5 (65), Big Guns +5 (65)
Ninja
Level 24
Small Guns +5 (67), Lockpick +1 (67), Speech +5 (67), Repair +5 (67), Barter +2 (69), Medicine +5 (67)
No Weaknesses
Level 25
Small Guns +3 (70), Energy Weapons +3 (70), Lockpick +3 (70), Speech +3 (70), Repair +3 (70), Barter +2 (71), Medicine +3 (70), Big Guns +3 (70)
Scrounger
Level 26
Energy Weapons +5 (75), Lockpick +5 (75), Barter +4 (75), Medicine +5 (75), Big Guns +4 (74)
Rad Tolerance
Level 27
Small Guns +5 (75), Unarmed +3 (75), Speech +5 (75), Repair +5 (75), Barter +4 (79), Big Guns +1 (75)
Demolition Expert
Level 28
Energy Weapons +5 (80), Lockpick +5 (80), Repair +2 (77), Barter +1 (80), Medicine +5 (80), Big Guns +5 (80)
Rad Absorption
Level 29
Small Guns +5 (80), Unarmed +5 (80), Speech +5 (80), Repair +3 (80), Barter +5 (85)
Demolition Expert
Level 30
Energy Weapons +5 (93), Lockpick +5 (93), Melee Weapons +3 (93), Medicine +5 (87), Big Guns +5 (91)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
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