Strength
3
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.5
 
Skill Points
15
 
Barter
9
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
17
 
Melee Weapons
13
 
Repair
22
 
Science
17
 
Small Guns
62
 
Sneak
42
 
Speech
9
 
Unarmed
17
 
Gun Nut
Level 1
ST 3 PE 6 EN 5 CH 1 IN 5 AG 10 LK 10
Sneak, Small Guns, and Lockpick
Level 2
Small Guns +15 (62)
Gun Nut
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