Strength
3
 
Perception
6
 
Endurance
3
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
17
 
Big Guns
11
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
11
 
Repair
50
 
Science
60
 
Small Guns
60
 
Sneak
17
 
Speech
31
 
Unarmed
11
 
Educated
Gun Nut (3)
Level 1
ST 3 PE 6 EN 3 CH 6 IN 10 AG 6 LK 6
Small Guns, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +3 (40), Lockpick +3 (35), Speech +1 (18), Repair +5 (35), Explosives +8 (25)
Gun Nut
Level 3
Lockpick +5 (40), Repair +5 (45), Science +10 (50)
Gun Nut
Level 4
Small Guns +5 (50), Lockpick +5 (45), Speech +5 (23), Science +5 (55)
Educated
Level 5
Small Guns +5 (60), Lockpick +5 (50), Speech +8 (31), Science +5 (60)
Gun Nut
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