Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
7
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
13%
 
Hit Points
510
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
60
 
Big Guns
62
 
Energy Weapons
70
 
Explosives
85
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend (2)
Ant Sight
Auto Expert
Better Criticals
Booster Shot
Chem Resistant
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Educated
Finesse
Ghoul Ecology
Gunslinger
Intense Training (2)
Light Step
Nerves of Steel
Ninja
Paralyzing Palm
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Strong Back
Superior Defender
Tag!
Thief (3)
Toughness
Xenotech Expert
Level 1
ST 4 PE 6 EN 4 CH 6 IN 8 AG 6 LK 6
Science, Unarmed, and Melee Weapons
Bobblehead (Medicine)
Grognak the Barbarian => Melee Weapons +1 (29)
Level 2
Sneak +3 (25), Small Guns +8 (25), Lockpick +1 (23), Unarmed +2 (30), Speech +3 (20), Melee Weapons +1 (30)
Thief
Rad Regeneration
Pugilism Illustrated => Unarmed +1 (31)
Bobblehead (Strength)
Level 3
Small Guns +5 (30), Lockpick +2 (30), Speech +5 (25), Repair +3 (24), Melee Weapons +3 (35)
Thief
Dean's Electronics => Repair +1 (25)
Lying, Congressional Style => Speech +1 (26)
Level 4
Speech +4 (30), Explosives +3 (20), Barter +3 (20), Science +4 (40), Medicine +4 (35)
Educated
Bobblehead (Repair)
Level 5
Unarmed +9 (40), Speech +5 (35), Melee Weapons +5 (40), Big Guns +2 (15)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (42)
Tumblers Today => Lockpick +2 (32)
Dean's Electronics => Repair +2 (37)
Level 6
Lockpick +3 (35), Speech +5 (40), Science +10 (50), Melee Weapons +3 (45)
Intense Training (AG)
Level 7
Sneak +1 (33), Lockpick +15 (50), Melee Weapons +5 (50)
Gunslinger
Ant Sight
Bobblehead (Lockpick)
Level 8
Sneak +12 (50), Small Guns +1 (33), Speech +5 (45), Repair +3 (40)
Thief
Level 9
Small Guns +7 (40), Speech +4 (49), Melee Weapons +5 (55), Medicine +5 (40)
Child at Heart
Bobblehead (Intelligence)
Big Book of Science => Science +2 (54)
Duck and Cover! => Explosives +2 (24)
Guns and Bullets => Small Guns +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tumblers Today => Lockpick +2 (69)
Level 10
Small Guns +3 (45), Energy Weapons +1 (20), Lockpick +1 (70), Unarmed +5 (45), Speech +1 (50), Science +1 (55), Melee Weapons +2 (57), Medicine +8 (50)
Finesse
Level 11
Unarmed +5 (50), Repair +8 (50), Explosives +1 (25), Melee Weapons +8 (65)
Animal Friend
Level 12
Small Guns +2 (47), Speech +10 (60), Science +5 (60), Melee Weapons +5 (70)
Silent Running
Duck and Cover! => Explosives +2 (27)
Lying, Congressional Style => Speech +2 (62)
Nikola Tesla and You => Energy Weapons +2 (22)
Pugilism Illustrated => Unarmed +2 (52)
Bobblehead (Unarmed)
Bobblehead (Luck)
Level 13
Sneak +4 (65), Small Guns +2 (50), Energy Weapons +2 (25), Unarmed +2 (65), Speech +2 (65), Explosives +2 (30), Barter +2 (25), Melee Weapons +4 (75), Medicine +2 (53)
Animal Friend
Big Book of Science => Science +2 (63)
Bobblehead (Charisma)
Bobblehead (Science)
Level 14
Sneak +5 (70), Unarmed +5 (70), Speech +3 (70), Science +2 (75), Melee Weapons +5 (80), Medicine +2 (55)
Adamantium Skeleton
Level 15
Small Guns +5 (55), Lockpick +4 (75), Speech +5 (75), Repair +4 (55), Barter +3 (30), Medicine +1 (56)
Light Step
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Xenotech Expert
Level 16
Small Guns +5 (70), Lockpick +5 (80), Speech +5 (80), Repair +3 (58), Medicine +4 (60)
Tag! (Sneak)
Paradise Lost => Speech +2 (82)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Level 17
Unarmed +10 (80), Repair +3 (61), Science +5 (80), Big Guns +4 (20)
Better Criticals
Bobblehead (Big Guns)
Level 18
Unarmed +10 (90), Repair +12 (73)
Paralyzing Palm
Bobblehead (Endurance)
Level 19
Small Guns +5 (75), Lockpick +5 (85), Repair +2 (75), Medicine +10 (70)
Strong Back
Bobblehead (Agility)
Bobblehead (Perception)
Power Armor Training
Level 20
Energy Weapons +22 (59)
Ninja
Covert Ops
Level 21
Energy Weapons +1 (60), Explosives +8 (40), Barter +10 (40), Big Guns +3 (35)
Commando
Bobblehead (Barter)
Bobblehead (Explosives)
Level 22
Small Guns +10 (90), Repair +5 (80), Science +7 (90)
Concentrated Fire
Bobblehead (Sneak)
Level 23
Medicine +17 (87), Big Guns +5 (40)
Action Boy/Girl
Level 24
Repair +9 (89), Medicine +3 (90), Big Guns +10 (50)
Toughness
Ghoul Ecology
Level 25
Unarmed +3 (95), Speech +3 (95), Repair +1 (90), Explosives +10 (60), Melee Weapons +5 (95)
Rad Resistance
Punga Power!
Level 26
Energy Weapons +10 (70), Explosives +10 (70), Barter +2 (52)
Nerves of Steel
Superior Defender
Level 27
Lockpick +5 (95), Repair +5 (95), Explosives +2 (72), Science +5 (95), Medicine +5 (95)
Chem Resistant
Auto Expert
Pitt Fighter
Level 28
Explosives +8 (80), Barter +8 (60), Science +5 (100), Medicine +1 (96)
Party Boy/Girl
Booster Shot
Level 29
Repair +5 (100), Explosives +1 (81), Melee Weapons +2 (97), Medicine +4 (100), Big Guns +10 (62)
Intense Training (EN)
Level 30
Sneak +3 (100), Small Guns +3 (93), Lockpick +5 (100), Unarmed +3 (100), Speech +5 (100), Melee Weapons +3 (100)
Robotics Expert
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
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