Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Cyborg
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Light Step
Nerves of Steel
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Superior Defender
Swift Learner
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 3 PE 7 EN 3 CH 1 IN 10 AG 8 LK 8
Science, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +8 (45), Small Guns +8 (50), Science +4 (45)
Gun Nut
Level 3
Sneak +5 (50), Small Guns +10 (60), Science +5 (50)
Lady Killer/Black Widow
Level 4
Sneak +5 (55), Lockpick +5 (25), Explosives +10 (30)
Educated
Level 5
Sneak +6 (61), Lockpick +15 (40), Speech +2 (10)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Pugilism Illustrated => Unarmed +2 (14)
Pugilism Illustrated => Unarmed +2 (16)
Dean's Electronics => Repair +2 (33)
Grognak the Barbarian => Melee Weapons +2 (14)
Tumblers Today => Lockpick +2 (42)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Duck and Cover! => Explosives +2 (36)
Guns and Bullets => Small Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (14)
Level 6
Lockpick +3 (45), Speech +20 (30)
Bloody Mess
Tumblers Today => Lockpick +2 (47)
Guns and Bullets => Small Guns +2 (64)
Level 7
Sneak +7 (70), Small Guns +6 (70), Lockpick +3 (50), Repair +7 (40)
Gunslinger
Level 8
Lockpick +4 (54), Repair +5 (45), Medicine +14 (50)
Commando
Pugilism Illustrated => Unarmed +2 (18)
Pugilism Illustrated => Unarmed +2 (20)
Grognak the Barbarian => Melee Weapons +2 (16)
Level 9
Sneak +6 (77), Small Guns +6 (77), Lockpick +1 (56), Repair +5 (51), Medicine +5 (56)
Intense Training (LK)
Nikola Tesla and You => Energy Weapons +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Lying, Congressional Style => Speech +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Dean's Electronics => Repair +2 (53)
Pugilism Illustrated => Unarmed +2 (23)
Level 10
Sneak +3 (80), Lockpick +4 (60), Repair +7 (60), Science +9 (60)
Finesse
Tumblers Today => Lockpick +2 (62)
Grognak the Barbarian => Melee Weapons +2 (19)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Pugilism Illustrated => Unarmed +2 (25)
Grognak the Barbarian => Melee Weapons +2 (21)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Dean's Electronics => Repair +2 (62)
Lying, Congressional Style => Speech +2 (35)
Level 11
Energy Weapons +2 (25), Lockpick +8 (70), Explosives +13 (50)
Scrounger
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
Tumblers Today => Lockpick +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Lying, Congressional Style => Speech +2 (37)
Lying, Congressional Style => Speech +2 (39)
Grognak the Barbarian => Melee Weapons +2 (23)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (23)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Level 12
Energy Weapons +5 (30), Lockpick +3 (75), Unarmed +1 (26), Speech +1 (40), Explosives +13 (63)
Silent Running
Big Book of Science => Science +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Guns and Bullets => Small Guns +2 (79)
Level 13
Energy Weapons +10 (40), Science +13 (75)
Sniper
Duck and Cover! => Explosives +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Duck and Cover! => Explosives +2 (67)
Tumblers Today => Lockpick +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Duck and Cover! => Explosives +2 (69)
Grognak the Barbarian => Melee Weapons +2 (25)
Big Book of Science => Science +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 14
Energy Weapons +20 (60), Speech +3 (43)
Light Step
Duck and Cover! => Explosives +2 (71)
Duck and Cover! => Explosives +2 (73)
Nikola Tesla and You => Energy Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (27)
Duck and Cover! => Explosives +2 (75)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tumblers Today => Lockpick +2 (79)
Lying, Congressional Style => Speech +2 (45)
Pugilism Illustrated => Unarmed +2 (28)
Bobblehead (Unarmed)
Pugilism Illustrated => Unarmed +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
Dean's Electronics => Repair +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Guns and Bullets => Small Guns +2 (81)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Nikola Tesla and You => Energy Weapons +2 (64)
Dean's Electronics => Repair +2 (74)
Duck and Cover! => Explosives +2 (77)
Level 15
Energy Weapons +6 (70), Lockpick +1 (80), Speech +1 (46), Repair +2 (76), Barter +1 (22), Science +3 (80), Big Guns +9 (36)
Robotics Expert
Big Book of Science => Science +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Pugilism Illustrated => Unarmed +2 (42)
Tumblers Today => Lockpick +2 (82)
Nikola Tesla and You => Energy Weapons +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (44)
Bobblehead (Explosives)
Grognak the Barbarian => Melee Weapons +2 (29)
Pugilism Illustrated => Unarmed +2 (46)
Big Book of Science => Science +2 (84)
Guns and Bullets => Small Guns +2 (85)
Level 16
Explosives +1 (88), Big Guns +22 (60)
Action Boy/Girl
Nikola Tesla and You => Energy Weapons +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (90)
Nikola Tesla and You => Energy Weapons +2 (76)
Big Book of Science => Science +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Duck and Cover! => Explosives +2 (92)
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Tumblers Today => Lockpick +2 (84)
Grognak the Barbarian => Melee Weapons +2 (31)
Tumblers Today => Lockpick +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (26)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
Grognak the Barbarian => Melee Weapons +2 (33)
Guns and Bullets => Small Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
Level 17
Unarmed +4 (50), Speech +4 (50), Barter +9 (35), Melee Weapons +6 (39)
Better Criticals
Tumblers Today => Lockpick +2 (88)
Nikola Tesla and You => Energy Weapons +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
Big Book of Science => Science +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Duck and Cover! => Explosives +2 (94)
Bobblehead (Barter)
Nikola Tesla and You => Energy Weapons +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Guns and Bullets => Small Guns +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Level 18
Speech +10 (60), Barter +2 (49), Melee Weapons +11 (50)
Concentrated Fire
Level 19
Unarmed +6 (56), Speech +6 (66), Barter +1 (50), Melee Weapons +10 (60)
Entomologist
Level 20
Energy Weapons +4 (84), Speech +6 (72), Science +3 (91), Big Guns +10 (76)
Grim Reaper's Sprint
Xenotech Expert
Level 21
Repair +19 (95), Melee Weapons +4 (64)
Adamantium Skeleton
Level 22
Unarmed +11 (67), Melee Weapons +12 (76)
Tag! (Medicine)
Level 23
Unarmed +8 (75), Medicine +15 (100)
Swift Learner
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Level 24
Unarmed +1 (80), Barter +22 (80)
No Weaknesses
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Big Guns)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Ghoul Ecology
Superior Defender
Bobblehead (Science)
Rad Regeneration
Level 25
Energy Weapons +1 (85), Unarmed +10 (90), Barter +12 (92)
Child at Heart
Tumblers Today => Lockpick +2 (100)
Hematophage
Ant Might
Level 26
Energy Weapons +3 (98), Unarmed +10 (100), Speech +10 (100)
Cyborg
Level 27
Energy Weapons +2 (100), Explosives +6 (100), Melee Weapons +5 (97), Big Guns +10 (100)
Lawbringer
Level 28
Barter +8 (100), Melee Weapons +3 (100)
Contract Killer
Wired Reflexes
Level 29

Nerves of Steel
Power Armor Training
Level 30

Almost Perfect
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Endurance)
Punga Power!
Auto Expert
Booster Shot
Pitt Fighter
Covert Ops
Barkskin
Bobblehead (Energy Weapons)
Paradise Lost => Speech +2 (100)
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