Level 1
ST 6 PE 5 EN 7 CH 6 IN 7 AG 5 LK 4
Big Guns, Energy Weapons, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Barkskin
Pitt Fighter
Power Armor Training
Xenotech Expert
Wired Reflexes
Level 2
Energy Weapons +3 (45), Lockpick +3 (30), Speech +11 (40), Medicine +1 (34)
Intense Training (IN)
Level 3
Energy Weapons +5 (50), Lockpick +14 (44)
Intense Training (IN)
Level 4
Lockpick +5 (49), Science +15 (50)
Educated
Level 5
Lockpick +6 (55), Repair +5 (55), Medicine +9 (45), Big Guns +3 (49)
Entomologist
Level 6
Energy Weapons +5 (55), Repair +5 (60), Barter +1 (30), Science +10 (60), Melee Weapons +1 (30), Big Guns +1 (50)
Toughness