Strength
6
 
Perception
2
 
Endurance
5
 
Charisma
10
 
Intelligence
1
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
11
 
Barter
42
 
Big Guns
32
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
9
 
Melee Weapons
19
 
Repair
24
 
Science
9
 
Small Guns
19
 
Sneak
19
 
Speech
27
 
Unarmed
17
 
Level 1
ST 6 PE 2 EN 5 CH 10 IN 1 AG 6 LK 10
Barter, Repair, and Big Guns
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