Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
4
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
20
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
37
 
Medicine
29
 
Melee Weapons
22
 
Repair
14
 
Science
29
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
20
 
Intense Training
Level 1
ST 8 PE 7 EN 7 CH 1 IN 4 AG 7 LK 6
Lockpick, Science, and Medicine
Level 2
Lockpick +2 (37), Barter +12 (20)
Intense Training (LK)
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