Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
44
 
Big Guns
84
 
Energy Weapons
91
 
Explosives
64
 
Lockpick
84
 
Medicine
86
 
Melee Weapons
64
 
Repair
86
 
Science
86
 
Small Guns
84
 
Sneak
66
 
Speech
46
 
Unarmed
64
 
Action Boy/Girl
Animal Friend
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Light Step
Mysterious Stranger
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Sniper
Strong Back
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Medicine, Repair, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 2
Small Guns +5 (50), Energy Weapons +1 (30), Lockpick +8 (40), Speech +2 (29), Explosives +1 (30), Science +2 (40), Big Guns +1 (30)
Intense Training (ST)
Level 3
Sneak +1 (30), Small Guns +3 (55), Lockpick +10 (50), Unarmed +1 (30), Speech +1 (30), Barter +3 (30), Melee Weapons +1 (30)
Intense Training (AG)
Level 4
Small Guns +5 (60), Repair +5 (55), Science +10 (50)
Educated
Level 5
Energy Weapons +20 (50), Repair +3 (58)
Comprehension
Level 6
Repair +2 (60), Medicine +1 (51), Big Guns +20 (50)
Gunslinger
Level 7
Energy Weapons +7 (57), Medicine +9 (60), Big Guns +7 (57)
Intense Training (CH)
Level 8
Energy Weapons +3 (60), Lockpick +5 (55), Speech +3 (35), Barter +3 (35), Science +6 (56), Big Guns +3 (60)
Commando
Level 9
Lockpick +12 (67), Science +11 (67)
Strong Back
Level 10
Small Guns +2 (62), Energy Weapons +1 (61), Lockpick +8 (75), Repair +2 (62), Science +8 (75), Medicine +1 (61), Big Guns +1 (61)
Finesse
Level 11
Energy Weapons +9 (70), Repair +1 (63), Medicine +4 (65), Big Guns +9 (70)
Mysterious Stranger
Level 12
Small Guns +11 (73), Repair +7 (70), Medicine +5 (70)
Sniper
Level 13
Small Guns +2 (75), Energy Weapons +5 (75), Repair +5 (75), Melee Weapons +1 (31), Medicine +5 (75), Big Guns +5 (75)
Bloody Mess
Level 14
Sneak +2 (32), Unarmed +2 (32), Explosives +10 (40), Melee Weapons +9 (40)
Cyborg
Level 15
Sneak +8 (40), Unarmed +8 (40), Explosives +5 (45), Melee Weapons +2 (42)
Light Step
Level 16
Sneak +10 (50), Unarmed +10 (50), Melee Weapons +3 (45)
Better Criticals
Level 17
Explosives +15 (60), Melee Weapons +8 (53)
Action Boy/Girl
Level 18
Sneak +10 (60), Unarmed +6 (56), Melee Weapons +7 (60)
Concentrated Fire
Level 19
Small Guns +3 (78), Lockpick +3 (78), Unarmed +4 (60), Repair +3 (78), Science +3 (78), Medicine +3 (78), Big Guns +4 (79)
Animal Friend
Level 20
Small Guns +2 (80), Energy Weapons +2 (87), Lockpick +2 (80), Speech +5 (40), Repair +2 (80), Barter +5 (40), Science +2 (80), Medicine +2 (80), Big Guns +1 (80)
Grim Reaper's Sprint
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Dean's Electronics => Repair +2 (82)
Duck and Cover! => Explosives +2 (62)
Grognak the Barbarian => Melee Weapons +2 (62)
Guns and Bullets => Small Guns +2 (82)
Lying, Congressional Style => Speech +2 (42)
Nikola Tesla and You => Energy Weapons +2 (89)
Paradise Lost => Speech +2 (44)
Pugilism Illustrated => Unarmed +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tumblers Today => Lockpick +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
Big Book of Science => Science +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (84)
Dean's Electronics => Repair +2 (84)
Duck and Cover! => Explosives +2 (64)
Grognak the Barbarian => Melee Weapons +2 (64)
Guns and Bullets => Small Guns +2 (84)
Lying, Congressional Style => Speech +2 (46)
Nikola Tesla and You => Energy Weapons +2 (91)
Pugilism Illustrated => Unarmed +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tumblers Today => Lockpick +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Big Book of Science => Science +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Dean's Electronics => Repair +2 (86)
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