Strength
5
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
50
 
Big Guns
50
 
Energy Weapons
70
 
Explosives
60
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
50
 
Repair
75
 
Science
60
 
Small Guns
80
 
Sneak
62
 
Speech
50
 
Unarmed
50
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Mysterious Stranger
Power Armor Training
Pyromaniac
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 4 PE 6 EN 9 CH 1 IN 3 AG 9 LK 8
Science, Medicine, and Explosives
Bobblehead (Intelligence)
Level 2
Small Guns +1 (25), Repair +13 (27)
Intense Training (PE)
Bobblehead (Strength)
Level 3
Lockpick +6 (28), Repair +8 (35)
Intense Training (PE)
Level 4
Small Guns +10 (35), Lockpick +4 (32)
Educated
Level 5
Sneak +1 (25), Lockpick +3 (35), Science +6 (35), Medicine +6 (35), Big Guns +1 (25)
Comprehension
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Luck)
Level 6
Small Guns +2 (48), Speech +11 (30), Repair +2 (48), Science +2 (38)
Toughness
Level 7
Energy Weapons +1 (24), Speech +16 (46)
Bloody Mess
Ant Sight
Rad Regeneration
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Level 8
Sneak +12 (38), Barter +1 (10), Big Guns +4 (30)
Scrounger
Bobblehead (Agility)
Bobblehead (Sneak)
Bobblehead (Endurance)
Level 9
Energy Weapons +10 (38), Unarmed +1 (28), Speech +2 (48), Repair +2 (50), Science +2 (40)
Strong Back
Bobblehead (Science)
Level 10
Energy Weapons +2 (40), Unarmed +7 (35), Big Guns +8 (40)
Commando
Bobblehead (Charisma)
Bobblehead (Medicine)
Wired Reflexes
Barkskin
Bobblehead (Barter)
Level 11
Explosives +2 (54), Barter +3 (25), Melee Weapons +8 (25), Medicine +4 (50)
Finesse
Bobblehead (Energy Weapons)
Level 12
Unarmed +5 (40), Barter +12 (37)
Mysterious Stranger
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 13
Barter +13 (50), Melee Weapons +4 (39)
Sniper
Level 14
Science +6 (56), Melee Weapons +11 (50)
Silent Running
Level 15
Energy Weapons +3 (53), Science +4 (60), Medicine +10 (60)
Pyromaniac
Level 16
Small Guns +10 (60), Energy Weapons +7 (70)
Cyborg
Power Armor Training
Hematophage
Level 17
Lockpick +2 (52), Repair +15 (65)
Action Boy/Girl
Level 18
Lockpick +7 (59), Repair +10 (75)
Concentrated Fire
Level 19
Small Guns +1 (61), Lockpick +16 (75)
Better Criticals
Level 20
Small Guns +17 (78)
Grim Reaper's Sprint
Guns and Bullets => Small Guns +2 (80)
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