Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
15
 
Big Guns
25
 
Energy Weapons
25
 
Explosives
20
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
20
 
Repair
45
 
Science
20
 
Small Guns
35
 
Sneak
38
 
Speech
15
 
Unarmed
21
 
Comprehension
Gun Nut (2)
Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 7 LK 5
Medicine, Repair, and Sneak
Level 2
Small Guns +2 (26), Energy Weapons +2 (21), Unarmed +6 (21), Big Guns +6 (21)
Gun Nut
Level 3
Energy Weapons +4 (25), Lockpick +1 (20), Explosives +1 (20), Melee Weapons +3 (18), Medicine +3 (35), Big Guns +4 (25)
Gun Nut
Level 4
Sneak +4 (38), Small Guns +4 (35), Repair +3 (45), Science +3 (20), Melee Weapons +2 (20)
Comprehension
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