Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
4
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
14
 
Barter
15
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
32
 
Repair
13
 
Science
13
 
Small Guns
21
 
Sneak
21
 
Speech
15
 
Unarmed
19
 
Level 1
ST 6 PE 5 EN 7 CH 5 IN 4 AG 8 LK 5
Melee Weapons, Explosives, and Lockpick
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