Level 1
ST 7 PE 8 EN 7 CH 3 IN 3 AG 7 LK 5
Medicine, Small Guns, and Melee Weapons
Level 2
Small Guns +6 (40), Lockpick +1 (22), Melee Weapons +4 (38), Medicine +2 (30)
Intense Training (IN)
Level 3
Small Guns +5 (50), Energy Weapons +1 (22), Lockpick +2 (24), Explosives +1 (22), Melee Weapons +2 (40), Medicine +2 (32), Big Guns +1 (20)
Gun Nut
Level 4
Sneak +1 (20), Small Guns +5 (55), Lockpick +1 (25), Explosives +3 (25), Barter +1 (12), Medicine +3 (35)
Iron Fist
Level 5
Small Guns +5 (60), Lockpick +1 (26), Repair +2 (20), Explosives +1 (31), Melee Weapons +2 (47), Medicine +3 (38)
Little Leaguer
Level 6
Small Guns +5 (65), Lockpick +2 (28), Unarmed +1 (20), Speech +1 (12), Repair +2 (22), Explosives +1 (32), Science +1 (14), Melee Weapons +1 (48)
Toughness
Level 7
Small Guns +5 (70), Lockpick +2 (30), Explosives +3 (35), Melee Weapons +2 (50), Medicine +2 (40)
Lead Belly
Level 8
Small Guns +5 (75), Lockpick +2 (32), Repair +3 (25), Melee Weapons +2 (52), Medicine +2 (42)
Scrounger
Level 9
Sneak +4 (24), Small Guns +5 (80), Explosives +1 (36), Melee Weapons +2 (54), Medicine +2 (44)
Strong Back
Level 10
Sneak +1 (25), Lockpick +3 (35), Explosives +2 (38), Science +1 (15), Melee Weapons +1 (55), Medicine +1 (45), Big Guns +5 (25)
Finesse
Level 11
Lockpick +1 (36), Explosives +2 (45), Melee Weapons +5 (65), Medicine +3 (48), Big Guns +3 (28)
Little Leaguer
Level 12
Sneak +3 (28), Lockpick +2 (38), Repair +1 (26), Explosives +1 (46), Melee Weapons +3 (68), Medicine +2 (50), Big Guns +2 (30)
Fast Metabolism
Level 13
Small Guns +2 (82), Speech +3 (15), Explosives +4 (50), Medicine +2 (52), Big Guns +3 (48)
Size Matters
Level 14
Small Guns +2 (84), Repair +2 (28), Melee Weapons +2 (70), Medicine +8 (60)
Chemist