Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
55
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
17
 
Repair
50
 
Science
28
 
Small Guns
65
 
Sneak
17
 
Speech
9
 
Unarmed
21
 
Comprehension
Educated
Gun Nut (3)
Level 1
ST 5 PE 5 EN 7 CH 1 IN 8 AG 5 LK 9
Small Guns, Barter, and Lockpick
Level 2
Small Guns +3 (40), Repair +2 (30), Barter +6 (30), Science +5 (28), Medicine +2 (25)
Gun Nut
Level 3
Small Guns +5 (50), Repair +5 (40), Barter +5 (35), Medicine +3 (28)
Gun Nut
Level 4
Lockpick +3 (35), Repair +5 (45), Barter +5 (40), Medicine +5 (33)
Educated
Level 5
Small Guns +1 (51), Lockpick +15 (50), Barter +5 (45)
Comprehension
Level 6
Small Guns +9 (65), Barter +10 (55), Medicine +2 (35)
Gun Nut
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