Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
20
 
Big Guns
26
 
Energy Weapons
34
 
Explosives
50
 
Lockpick
70
 
Medicine
50
 
Melee Weapons
26
 
Repair
70
 
Science
36
 
Small Guns
70
 
Sneak
70
 
Speech
20
 
Unarmed
74
 
Ant Might
Comprehension
Educated
Gun Nut (2)
Iron Fist (2)
Rad Regeneration
Strong Back
Level 1
ST 3 PE 8 EN 4 CH 1 IN 9 AG 8 LK 7
Lockpick, Sneak, and Unarmed
Bobblehead (Medicine)
Level 2
Lockpick +6 (43), Unarmed +13 (42)
Gun Nut
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Sneak +3 (40), Small Guns +8 (40), Unarmed +9 (51)
Gun Nut
Ant Might
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 4
Sneak +8 (60), Small Guns +8 (60), Unarmed +4 (67)
Educated
Rad Regeneration
Level 5
Explosives +16 (50), Medicine +7 (43)
Comprehension
Level 6
Sneak +10 (70), Small Guns +10 (70), Unarmed +3 (70)
Iron Fist
Level 7
Repair +16 (62), Medicine +7 (50)
Iron Fist
Level 8
Lockpick +15 (70), Repair +8 (70)
Strong Back
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
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