Level 1
ST 2 PE 8 EN 2 CH 2 IN 9 AG 9 LK 8
Speech, Barter, and Energy Weapons
Ant Sight
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Level 2
Energy Weapons +3 (45), Lockpick +3 (30), Speech +4 (30), Repair +3 (30), Barter +4 (30), Science +3 (30)
Swift Learner
Level 3
Energy Weapons +15 (60), Barter +5 (35)
Swift Learner
Level 4
Energy Weapons +15 (75), Barter +5 (40)
Educated
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Medicine)
Level 5
Energy Weapons +15 (100), Speech +2 (44), Barter +3 (55), Medicine +3 (40)
Swift Learner
Level 6
Lockpick +6 (36), Speech +6 (50), Barter +5 (60), Science +6 (36)
Bloody Mess
Level 7
Lockpick +14 (50), Science +9 (45)
Gunslinger
Level 8
Speech +10 (60), Repair +5 (35), Explosives +3 (30), Science +5 (50)
Commando
Level 9
Speech +10 (70), Repair +3 (43), Barter +10 (70)
Gun Nut
Level 10
Speech +10 (80), Repair +3 (46), Barter +10 (80)
Finesse
Level 11
Speech +10 (90), Repair +3 (54), Barter +10 (90)
Gun Nut
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Superior Defender
Wired Reflexes
Level 12
Lockpick +1 (61), Speech +10 (100), Repair +1 (65), Barter +10 (100), Science +1 (61)
Sniper
Level 13
Lockpick +1 (62), Repair +1 (71), Science +1 (62), Medicine +20 (60)
Gun Nut
Level 14
Lockpick +10 (72), Repair +3 (74), Science +10 (72)
Cyborg
Level 15
Lockpick +8 (80), Repair +6 (80), Explosives +1 (41), Science +8 (80)
Intense Training (LK)
Level 16
Lockpick +6 (86), Repair +6 (86), Science +6 (86), Medicine +5 (65)
Better Criticals
Level 17
Lockpick +4 (90), Repair +4 (90), Science +4 (90), Medicine +11 (76)
Action Boy/Girl
Level 18
Small Guns +8 (60), Lockpick +10 (100), Science +5 (95)
Concentrated Fire
Level 19
Repair +2 (92), Science +5 (100), Medicine +16 (92)
Tag! (Sneak)
Level 20
Repair +8 (100), Explosives +7 (48), Medicine +8 (100)
Grim Reaper's Sprint
Level 21
Sneak +8 (60), Unarmed +1 (24), Explosives +12 (60), Big Guns +2 (25)
Adamantium Skeleton
Level 22
Sneak +10 (70), Small Guns +10 (70), Unarmed +1 (25), Melee Weapons +2 (25)
Puppies!
Level 23
Sneak +10 (80), Unarmed +1 (26), Explosives +10 (70), Melee Weapons +1 (26), Big Guns +1 (26)
Fast Metabolism
Level 24
Small Guns +1 (71), Unarmed +4 (34), Explosives +10 (80), Melee Weapons +4 (34), Big Guns +4 (34)
No Weaknesses
Level 25
Sneak +20 (100), Unarmed +1 (35), Melee Weapons +1 (35), Big Guns +1 (35)
Mysterious Stranger
Level 26
Unarmed +1 (36), Explosives +20 (100), Melee Weapons +1 (36), Big Guns +1 (36)
Nerves of Steel
Level 27
Unarmed +9 (45), Melee Weapons +9 (45), Big Guns +5 (41)
Warmonger
Level 28
Small Guns +4 (75), Unarmed +5 (50), Melee Weapons +5 (50), Big Guns +9 (50)
Computer Whiz
Level 29
Unarmed +8 (58), Melee Weapons +8 (58), Big Guns +7 (57)
Infiltrator
Level 30
Small Guns +1 (76), Unarmed +7 (73), Melee Weapons +7 (73), Big Guns +8 (73)
Almost Perfect