Level 1
ST 5 PE 7 EN 5 CH 5 IN 5 AG 7 LK 6
Sneak, Small Guns, and Lockpick
Level 2
Sneak +6 (40), Small Guns +4 (38), Big Guns +5 (20)
Swift Learner
Bobblehead (Strength)
Level 3
Sneak +8 (48), Small Guns +7 (45)
Swift Learner
Level 4
Sneak +15 (63)
Swift Learner
Ant Sight
Level 5
Small Guns +1 (46), Lockpick +14 (50)
Comprehension
Bobblehead (Repair)
Bobblehead (Medicine)
Duck and Cover! => Explosives +2 (23)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Level 6
Small Guns +11 (57), Lockpick +4 (54)
Gunslinger
D.C. Journal of Internal Medicine => Medicine +2 (27)
Nikola Tesla and You => Energy Weapons +2 (23)
Rad Regeneration
Level 7
Energy Weapons +5 (28), Big Guns +10 (30)
Toughness
D.C. Journal of Internal Medicine => Medicine +2 (29)
Dean's Electronics => Repair +2 (27)
Lying, Congressional Style => Speech +2 (17)
Level 8
Sneak +8 (73), Small Guns +7 (64)
Commando
Nikola Tesla and You => Energy Weapons +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Level 9
Energy Weapons +15 (45)
Strong Back
Wired Reflexes
Paradise Lost => Speech +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Level 10
Lockpick +15 (69)
Finesse
Power Armor Training
Level 11
Lockpick +6 (75), Repair +1 (28), Science +8 (23)
Mister Sandman
Dean's Electronics => Repair +2 (30)
Big Book of Science => Science +2 (25)
Level 12
Science +9 (34), Big Guns +6 (38)
Silent Running
Bobblehead (Explosives)
Level 13
Small Guns +11 (75), Lockpick +4 (79)
Sniper
Auto Expert
Hematophage
Level 14
Energy Weapons +2 (47), Lockpick +3 (82), Speech +4 (23), Big Guns +6 (44)
Adamantium Skeleton
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Level 15
Unarmed +15 (30)
Light Step
Pitt Fighter
Level 16
Unarmed +15 (45)
Action Boy/Girl
Pugilism Illustrated => Unarmed +2 (47)
Pugilism Illustrated => Unarmed +2 (49)
Level 17
Lockpick +4 (86), Melee Weapons +11 (43)
Tag! (Melee Weapons)
Booster Shot
Covert Ops
Level 18
Melee Weapons +15 (58)
Infiltrator (Melee Weapons)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Level 19
Melee Weapons +15 (77)
Better Criticals (Melee Weapons)
Barkskin
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Level 20
Sneak +5 (90), Small Guns +5 (83), Energy Weapons +5 (52)
Ninja (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +2 (31)
Nikola Tesla and You => Energy Weapons +2 (54)
Level 21
Small Guns +7 (90), Lockpick +1 (90), Big Guns +7 (51)
Grim Reaper's Sprint (Melee Weapons)
Bobblehead (Lockpick)
Level 22
Energy Weapons +9 (63), Repair +6 (36)
Concentrated Fire (Melee Weapons)
Level 23
Speech +4 (27), Repair +11 (47)
Puppies! (Melee Weapons)
Level 24
Big Guns +15 (66)
Explorer (Melee Weapons)
Level 25
Speech +8 (35), Explosives +7 (40)
Lawbringer (Melee Weapons)
Level 26
Energy Weapons +7 (70), Big Guns +8 (74)
Nerves of Steel (Melee Weapons)
Lying, Congressional Style => Speech +2 (37)
Guns and Bullets => Small Guns +2 (92)
Level 27
Repair +2 (49), Science +13 (50)
Deep Sleep (Melee Weapons)
Nikola Tesla and You => Energy Weapons +2 (72)
Level 28
Medicine +15 (46)
Party Boy/Girl (Melee Weapons)
Pugilism Illustrated => Unarmed +2 (51)
Dean's Electronics => Repair +2 (51)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Lying, Congressional Style => Speech +2 (39)
Lying, Congressional Style => Speech +2 (41)
Level 29
Barter +15 (32)
Rad Resistance (Melee Weapons)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Lying, Congressional Style => Speech +2 (43)
Lying, Congressional Style => Speech +2 (45)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Lying, Congressional Style => Speech +2 (51)
Level 30
Energy Weapons +14 (90), Explosives +1 (55)
Almost Perfect (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Dean's Electronics => Repair +2 (65)
Duck and Cover! => Explosives +2 (59)
Duck and Cover! => Explosives +2 (61)
Grognak the Barbarian => Melee Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Duck and Cover! => Explosives +2 (63)
Duck and Cover! => Explosives +2 (65)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Duck and Cover! => Explosives +2 (71)
Duck and Cover! => Explosives +2 (73)
Duck and Cover! => Explosives +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
Dean's Electronics => Repair +2 (73)
Lying, Congressional Style => Speech +2 (75)
Pugilism Illustrated => Unarmed +2 (75)
Dean's Electronics => Repair +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Lying, Congressional Style => Speech +2 (81)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)