Strength
7
 
Perception
8
 
Endurance
8
 
Charisma
3
 
Intelligence
10
 
Agility
9
 
Luck
7
 
Action Points
108
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
28%
 
Hit Points
450
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
60
 
Big Guns
60
 
Energy Weapons
80
 
Explosives
60
 
Lockpick
86
 
Medicine
65
 
Melee Weapons
65
 
Repair
72
 
Science
75
 
Small Guns
75
 
Sneak
75
 
Speech
70
 
Unarmed
65
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (4)
Light Step
Pitt Fighter
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 2 IN 9 AG 8 LK 5
Speech, Small Guns, Lockpick
Bobblehead (Medicine)
Level 2
Speech +16 (40), Sneak +1 (22), Science +2 (25)
Intense Training (EN)
Level 3
Small Guns +1 (37), Energy Weapons +3 (20), Sneak +8 (30), Repair +7 (30)
Intense Training (LK)
Bobblehead (Strength)
Rad Regeneration
Level 4
Energy Weapons +5 (25), Speech +5 (45), Sneak +5 (35), Science +4 (29)
Educated
Wired Reflexes
Level 5
Energy Weapons +10 (35), Lockpick +3 (35), Sneak +5 (40), Science +4 (33)
Comprehension
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Luck)
Hematophage
Power Armor Training
Level 6
Energy Weapons +2 (40), Lockpick +7 (45), Speech +2 (50), Sneak +1 (44), Repair +2 (35), Science +9 (45)
Toughness
Level 7
Speech +3 (53), Sneak +6 (50), Repair +10 (45), Medicine +4 (40)
Bloody Mess
Barkskin
Ant Might
Level 8
Small Guns +5 (45), Energy Weapons +5 (45), Speech +2 (55), Repair +1 (46), Medicine +10 (50)
Commando
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 9
Small Guns +5 (50), Repair +3 (49), Science +10 (55), Medicine +5 (55)
Strong Back
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 10
Small Guns +2 (52), Energy Weapons +5 (50), Lockpick +5 (60), Repair +1 (60), Science +5 (60), Medicine +5 (60)
Finesse
Bobblehead (Science)
Bobblehead (Small Guns)
Covert Ops
Level 11
Small Guns +5 (70), Energy Weapons +3 (55), Lockpick +5 (70), Sneak +5 (65), Repair +5 (65)
Intense Training (PE)
Level 12
Energy Weapons +5 (60), Lockpick +10 (80), Speech +1 (66), Repair +5 (70), Science +2 (75)
Silent Running
Bobblehead (Energy Weapons)
Level 13
Small Guns +5 (75), Lockpick +6 (86), Speech +4 (70), Barter +8 (30)
Sniper
Level 14
Unarmed +5 (35), Explosives +3 (35), Barter +5 (35), Melee Weapons +5 (35), Big Guns +5 (35)
Cyborg
Level 15
Unarmed +5 (40), Explosives +5 (40), Barter +5 (40), Melee Weapons +5 (40), Big Guns +3 (38)
Light Step
Level 16
Unarmed +5 (45), Explosives +4 (44), Barter +4 (44), Melee Weapons +4 (44), Big Guns +6 (44)
Action Boy/Girl
Level 17
Unarmed +5 (50), Explosives +4 (48), Barter +4 (48), Melee Weapons +6 (50), Big Guns +4 (48)
Better Criticals
Level 18
Unarmed +5 (55), Explosives +4 (52), Barter +5 (53), Melee Weapons +5 (55), Big Guns +4 (52)
Concentrated Fire
Level 19
Unarmed +3 (60), Explosives +6 (58), Barter +5 (58), Melee Weapons +5 (60), Big Guns +4 (58)
Intense Training (EN)
Level 20
Unarmed +5 (65), Repair +2 (72), Explosives +2 (60), Barter +2 (60), Melee Weapons +5 (65), Big Guns +2 (60), Medicine +5 (65)
Grim Reaper's Sprint
Auto Expert
Booster Shot
Pitt Fighter
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