Strength
7
 
Perception
8
 
Endurance
5
 
Charisma
6
 
Intelligence
3
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
33
 
Big Guns
31
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
12
 
Melee Weapons
35
 
Repair
12
 
Science
12
 
Small Guns
14
 
Sneak
14
 
Speech
18
 
Unarmed
16
 
Level 1
ST 7 PE 8 EN 5 CH 6 IN 3 AG 4 LK 7
Big Guns, Barter, and Melee Weapons
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