Strength
5
 
Perception
9
 
Endurance
4
 
Charisma
2
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
10
 
Big Guns
14
 
Energy Weapons
24
 
Explosives
39
 
Lockpick
24
 
Medicine
22
 
Melee Weapons
16
 
Repair
22
 
Science
37
 
Small Guns
16
 
Sneak
31
 
Speech
10
 
Unarmed
14
 
Level 1
ST 5 PE 9 EN 4 CH 2 IN 8 AG 5 LK 7
Science, Sneak, and Explosives
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