Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
19
 
Energy Weapons
40
 
Explosives
17
 
Lockpick
17
 
Medicine
17
 
Melee Weapons
17
 
Repair
36
 
Science
36
 
Small Guns
17
 
Sneak
17
 
Speech
15
 
Unarmed
19
 
Intense Training
Level 1
ST 6 PE 6 EN 7 CH 5 IN 6 AG 5 LK 5
Energy Weapons, Repair, and Science
Level 2
Energy Weapons +8 (40), Repair +4 (36), Science +4 (36)
Intense Training (AG)
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