Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
9
 
Intelligence
7
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
23
 
Big Guns
13
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
34
 
Melee Weapons
15
 
Repair
19
 
Science
19
 
Small Guns
11
 
Sneak
11
 
Speech
38
 
Unarmed
13
 
Level 1
ST 5 PE 6 EN 4 CH 9 IN 7 AG 3 LK 6
Speech, Energy Weapons, and Medicine
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