Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
15
 
Repair
28
 
Science
50
 
Small Guns
41
 
Sneak
39
 
Speech
15
 
Unarmed
15
 
Educated
Gun Nut
Thief
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 7 LK 5
Lockpick, Science, and Sneak
Bobblehead (Medicine)
Level 2
Small Guns +17 (36)
Thief
Level 3
Science +16 (50), Medicine +1 (30)
Gun Nut
Level 4
Lockpick +13 (50), Repair +4 (28)
Educated
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