Strength
8
 
Perception
6
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
11%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
7
 
Big Guns
13
 
Energy Weapons
50
 
Explosives
25
 
Lockpick
75
 
Medicine
35
 
Melee Weapons
50
 
Repair
95
 
Science
55
 
Small Guns
95
 
Sneak
100
 
Speech
7
 
Unarmed
13
 
Ant Might
Commando
Comprehension
Educated
Finesse
Gun Nut (2)
Gunslinger
Power Armor Training
Rad Regeneration
Scrounger
Silent Running
Sniper
Thief (3)
Wired Reflexes
Level 1
ST 6 PE 6 EN 4 CH 1 IN 9 AG 8 LK 6
Sneak, Small Guns, and Melee Weapons
Ant Might
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Sneak +3 (44), Lockpick +8 (30), Explosives +8 (25)
Thief
Bobblehead (Strength)
Bobblehead (Medicine)
Level 3
Sneak +6 (55), Small Guns +4 (40), Repair +7 (30), Science +2 (25)
Thief
Level 4
Small Guns +10 (50), Repair +5 (35), Melee Weapons +4 (40)
Educated
Level 5
Sneak +5 (60), Lockpick +15 (50), Repair +2 (37)
Comprehension
Level 6
Sneak +9 (69), Repair +3 (40), Melee Weapons +10 (50)
Gunslinger
Level 7
Sneak +11 (80), Small Guns +1 (56), Repair +10 (55)
Gun Nut
Level 8
Small Guns +4 (60), Repair +5 (60), Science +13 (38)
Commando
Level 9
Sneak +10 (90), Science +12 (50)
Scrounger
Level 10
Small Guns +10 (70), Lockpick +12 (62)
Finesse
Bobblehead (Intelligence)
Level 11
Small Guns +20 (90), Lockpick +3 (70)
Thief
Level 12
Energy Weapons +10 (27), Lockpick +5 (75), Repair +8 (70)
Silent Running
Level 13
Energy Weapons +13 (40), Repair +10 (80)
Sniper
Level 14
Energy Weapons +10 (50), Repair +10 (95), Science +3 (55)
Gun Nut
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