Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
87
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lawbringer
Nerves of Steel
Pyromaniac
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 7 PE 5 EN 7 CH 1 IN 8 AG 6 LK 6
Small Guns, Speech, and Explosives
Grognak the Barbarian => Melee Weapons +1 (20)
Bobblehead (Medicine)
Level 2
Sneak +3 (22), Small Guns +3 (37), Lockpick +5 (20), Speech +3 (25), Repair +4 (25)
Intense Training (AG)
Level 3
Sneak +3 (25), Small Guns +5 (42), Unarmed +1 (20), Barter +3 (10), Science +2 (25), Medicine +3 (36), Big Guns +1 (20)
Intense Training (IN)
Bobblehead (Strength)
Rad Regeneration
Hematophage
Level 4
Small Guns +8 (50), Lockpick +5 (25), Repair +3 (30), Melee Weapons +3 (25)
Comprehension
Level 5
Small Guns +5 (55), Lockpick +10 (35), Medicine +4 (40)
Educated
Level 6
Lockpick +10 (45), Speech +5 (30), Explosives +5 (35), Barter +2 (12)
Toughness
Ant Sight
Level 7
Energy Weapons +3 (20), Explosives +3 (40), Barter +1 (13), Science +15 (40)
Entomologist
D.C. Journal of Internal Medicine => Medicine +2 (42)
Guns and Bullets => Small Guns +2 (57)
Pugilism Illustrated => Unarmed +2 (22)
Grognak the Barbarian => Melee Weapons +2 (27)
Big Book of Science => Science +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Dean's Electronics => Repair +2 (32)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Big Book of Science => Science +2 (44)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Level 8
Small Guns +5 (66), Lockpick +3 (50), Repair +7 (39), Barter +1 (20), Science +6 (50)
Commando
Level 9
Small Guns +4 (70), Repair +11 (50), Explosives +6 (46), Melee Weapons +1 (28)
Strong Back
Level 10
Sneak +5 (30), Unarmed +1 (23), Speech +4 (40), Explosives +4 (50), Melee Weapons +2 (30), Medicine +6 (50)
Finesse
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (32)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Paradise Lost => Speech +2 (48)
Nikola Tesla and You => Energy Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (24)
Nikola Tesla and You => Energy Weapons +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Pugilism Illustrated => Unarmed +2 (25)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Level 11
Energy Weapons +4 (30), Lockpick +4 (60), Repair +4 (56), Barter +6 (30), Big Guns +4 (30)
Gunslinger
Level 12
Small Guns +6 (80), Repair +4 (60), Science +6 (60), Medicine +6 (60)
Scrounger
Level 13
Sneak +16 (50), Speech +2 (50), Barter +4 (34)
Sniper
Level 14
Sneak +4 (64), Energy Weapons +10 (40), Melee Weapons +4 (36), Big Guns +4 (34)
Silent Running
Level 15
Explosives +8 (60), Barter +4 (38), Melee Weapons +4 (40), Big Guns +6 (40)
Robotics Expert
Level 16
Sneak +2 (66), Energy Weapons +4 (54), Barter +12 (50), Big Guns +4 (44)
Cyborg
Level 17
Energy Weapons +6 (60), Big Guns +16 (60)
Action Boy/Girl
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
Pugilism Illustrated => Unarmed +2 (41)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Level 18
Energy Weapons +2 (80), Lockpick +6 (80), Explosives +2 (80), Melee Weapons +2 (56), Medicine +8 (70), Big Guns +2 (80)
Concentrated Fire
Level 19
Sneak +4 (90), Repair +10 (80), Science +6 (86), Melee Weapons +2 (58)
Better Criticals
Level 20
Energy Weapons +6 (86), Lockpick +4 (84), Explosives +6 (86), Big Guns +6 (86)
Grim Reaper's Sprint
Level 21
Energy Weapons +4 (90), Lockpick +6 (90), Repair +4 (84), Explosives +4 (90), Big Guns +4 (90)
Pyromaniac
Level 22
Unarmed +1 (42), Repair +11 (95), Science +4 (90), Medicine +6 (76)
Lawbringer
Level 23
Sneak +4 (94), Energy Weapons +2 (92), Unarmed +3 (45), Repair +5 (100), Melee Weapons +2 (60), Medicine +4 (80), Big Guns +2 (92)
Demolition Expert
Level 24
Lockpick +6 (96), Explosives +2 (92), Melee Weapons +4 (64), Medicine +10 (90)
Demolition Expert
Level 25
Science +6 (96), Melee Weapons +16 (80)
Rad Resistance
Level 26
Unarmed +10 (55), Melee Weapons +8 (88), Medicine +4 (94)
Demolition Expert
Level 27
Energy Weapons +2 (94), Lockpick +4 (100), Speech +6 (76), Explosives +2 (94), Barter +4 (74), Melee Weapons +2 (90), Big Guns +2 (94)
Nerves of Steel
Level 28
Unarmed +10 (65), Speech +4 (80), Barter +6 (80), Melee Weapons +2 (92)
Rad Tolerance
Level 29
Energy Weapons +6 (100), Explosives +4 (98), Science +4 (100), Melee Weapons +2 (94), Medicine +2 (96), Big Guns +4 (98)
Rad Absorption
Bobblehead (Small Guns)
Level 30
Unarmed +14 (85), Speech +2 (100), Barter +2 (100), Melee Weapons +2 (100), Medicine +2 (100)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
infohata, over 15 years ago:
I'm experimenting with the character as I'm playing. There are already some problems, like +1 skill point then in game.
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