Level 1
ST 7 PE 5 EN 7 CH 1 IN 8 AG 6 LK 6
Small Guns, Speech, and Explosives
Grognak the Barbarian => Melee Weapons +1 (20)
Bobblehead (Medicine)
Level 2
Sneak +3 (22), Small Guns +3 (37), Lockpick +5 (20), Speech +3 (25), Repair +4 (25)
Intense Training (AG)
Level 3
Sneak +3 (25), Small Guns +5 (42), Unarmed +1 (20), Barter +3 (10), Science +2 (25), Medicine +3 (36), Big Guns +1 (20)
Intense Training (IN)
Bobblehead (Strength)
Rad Regeneration
Hematophage
Level 4
Small Guns +8 (50), Lockpick +5 (25), Repair +3 (30), Melee Weapons +3 (25)
Comprehension
Level 5
Small Guns +5 (55), Lockpick +10 (35), Medicine +4 (40)
Educated
Level 6
Lockpick +10 (45), Speech +5 (30), Explosives +5 (35), Barter +2 (12)
Toughness
Ant Sight
Level 7
Energy Weapons +3 (20), Explosives +3 (40), Barter +1 (13), Science +15 (40)
Entomologist
D.C. Journal of Internal Medicine => Medicine +2 (42)
Guns and Bullets => Small Guns +2 (57)
Pugilism Illustrated => Unarmed +2 (22)
Grognak the Barbarian => Melee Weapons +2 (27)
Big Book of Science => Science +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Dean's Electronics => Repair +2 (32)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Big Book of Science => Science +2 (44)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Level 8
Small Guns +5 (66), Lockpick +3 (50), Repair +7 (39), Barter +1 (20), Science +6 (50)
Commando
Level 9
Small Guns +4 (70), Repair +11 (50), Explosives +6 (46), Melee Weapons +1 (28)
Strong Back
Level 10
Sneak +5 (30), Unarmed +1 (23), Speech +4 (40), Explosives +4 (50), Melee Weapons +2 (30), Medicine +6 (50)
Finesse
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (32)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Paradise Lost => Speech +2 (48)
Nikola Tesla and You => Energy Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (24)
Nikola Tesla and You => Energy Weapons +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Pugilism Illustrated => Unarmed +2 (25)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Level 11
Energy Weapons +4 (30), Lockpick +4 (60), Repair +4 (56), Barter +6 (30), Big Guns +4 (30)
Gunslinger
Level 12
Small Guns +6 (80), Repair +4 (60), Science +6 (60), Medicine +6 (60)
Scrounger
Level 13
Sneak +16 (50), Speech +2 (50), Barter +4 (34)
Sniper
Level 14
Sneak +4 (64), Energy Weapons +10 (40), Melee Weapons +4 (36), Big Guns +4 (34)
Silent Running
Level 15
Explosives +8 (60), Barter +4 (38), Melee Weapons +4 (40), Big Guns +6 (40)
Robotics Expert
Level 16
Sneak +2 (66), Energy Weapons +4 (54), Barter +12 (50), Big Guns +4 (44)
Cyborg
Level 17
Energy Weapons +6 (60), Big Guns +16 (60)
Action Boy/Girl
Bobblehead (Science)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
Pugilism Illustrated => Unarmed +2 (41)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Level 18
Energy Weapons +2 (80), Lockpick +6 (80), Explosives +2 (80), Melee Weapons +2 (56), Medicine +8 (70), Big Guns +2 (80)
Concentrated Fire
Level 19
Sneak +4 (90), Repair +10 (80), Science +6 (86), Melee Weapons +2 (58)
Better Criticals
Level 20
Energy Weapons +6 (86), Lockpick +4 (84), Explosives +6 (86), Big Guns +6 (86)
Grim Reaper's Sprint
Level 21
Energy Weapons +4 (90), Lockpick +6 (90), Repair +4 (84), Explosives +4 (90), Big Guns +4 (90)
Pyromaniac
Level 22
Unarmed +1 (42), Repair +11 (95), Science +4 (90), Medicine +6 (76)
Lawbringer
Level 23
Sneak +4 (94), Energy Weapons +2 (92), Unarmed +3 (45), Repair +5 (100), Melee Weapons +2 (60), Medicine +4 (80), Big Guns +2 (92)
Demolition Expert
Level 24
Lockpick +6 (96), Explosives +2 (92), Melee Weapons +4 (64), Medicine +10 (90)
Demolition Expert
Level 25
Science +6 (96), Melee Weapons +16 (80)
Rad Resistance
Level 26
Unarmed +10 (55), Melee Weapons +8 (88), Medicine +4 (94)
Demolition Expert
Level 27
Energy Weapons +2 (94), Lockpick +4 (100), Speech +6 (76), Explosives +2 (94), Barter +4 (74), Melee Weapons +2 (90), Big Guns +2 (94)
Nerves of Steel
Level 28
Unarmed +10 (65), Speech +4 (80), Barter +6 (80), Melee Weapons +2 (92)
Rad Tolerance
Level 29
Energy Weapons +6 (100), Explosives +4 (98), Science +4 (100), Melee Weapons +2 (94), Medicine +2 (96), Big Guns +4 (98)
Rad Absorption
Bobblehead (Small Guns)
Level 30
Unarmed +14 (85), Speech +2 (100), Barter +2 (100), Melee Weapons +2 (100), Medicine +2 (100)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)