Level 1
ST 6 PE 6 EN 5 CH 6 IN 7 AG 5 LK 5
Small Guns, Lockpick, and Medicine
Level 2
Energy Weapons +3 (20), Lockpick +5 (37), Speech +1 (18), Explosives +3 (20), Barter +3 (20), Science +1 (20), Medicine +1 (35)
Swift Learner
Covert Ops
Big Book of Science => Science +1 (24)
Guns and Bullets => Small Guns +1 (34)
Bobblehead (Lockpick)
Level 3
Small Guns +6 (40), Energy Weapons +5 (25), Speech +2 (20), Science +2 (26), Medicine +2 (37)
Swift Learner
Power Armor Training
Dean's Electronics => Repair +1 (20)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Chinese Army: Special Ops Training Manual => Sneak +1 (28)
Pitt Fighter
Level 4
Energy Weapons +3 (40), Explosives +1 (33), Melee Weapons +1 (30), Medicine +11 (60), Big Guns +2 (29)
Educated
Auto Expert
Big Book of Science => Science +1 (39)
Level 5
Small Guns +1 (53), Repair +8 (40), Science +11 (50), Big Guns +1 (30)
Swift Learner
Booster Shot
Level 6
Repair +20 (60), Barter +1 (33)
Fortune Finder
Level 7
Sneak +2 (30), Small Guns +7 (60), Lockpick +8 (60), Unarmed +3 (30), Explosives +1 (34)
Entomologist
Rad Regeneration