Level 1
ST 3 PE 5 EN 8 CH 1 IN 9 AG 5 LK 9
Unarmed, Science, and Energy Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +7 (39), Unarmed +2 (40), Repair +5 (30), Science +5 (45)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Energy Weapons +4 (43), Unarmed +5 (45), Repair +3 (35), Science +3 (50), Melee Weapons +2 (17), Medicine +3 (40)
Intense Training (AG)
Bobblehead (Unarmed)
Level 4
Energy Weapons +4 (47), Unarmed +5 (60), Repair +3 (38), Science +5 (55), Melee Weapons +3 (20)
Educated
Level 5
Energy Weapons +8 (55), Repair +7 (45), Science +5 (60), Melee Weapons +1 (21), Big Guns +2 (25)
Iron Fist
Level 6
Sneak +4 (25), Energy Weapons +4 (59), Unarmed +5 (65), Science +5 (65), Medicine +5 (45)
Iron Fist
Level 7
Sneak +2 (27), Energy Weapons +6 (65), Repair +5 (50), Science +5 (70), Medicine +5 (50)
Iron Fist
Level 8
Energy Weapons +5 (70), Unarmed +5 (70), Repair +3 (53), Science +5 (75), Medicine +5 (55)
Commando
Level 9
Sneak +6 (35), Energy Weapons +5 (75), Unarmed +5 (75), Repair +2 (55), Science +5 (80)
Intense Training (AG)
Bobblehead (Science)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Level 10
Energy Weapons +3 (80), Unarmed +5 (80), Repair +5 (70), Science +10 (100)
Finesse
Level 11
Sneak +5 (40), Energy Weapons +8 (88), Unarmed +10 (90)
Scrounger
Bobblehead (Lockpick)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Sneak)
Level 12
Sneak +6 (58), Energy Weapons +2 (100), Unarmed +10 (100), Repair +5 (75)
Robotics Expert
Power Armor Training
Barkskin
Wired Reflexes
Pitt Fighter
Ant Sight
Superior Defender
Level 13
Sneak +12 (70), Repair +10 (85), Explosives +1 (22)
Sniper
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Barter)
Level 14
Sneak +5 (75), Melee Weapons +13 (44), Medicine +5 (60)
Cyborg
Level 15
Sneak +7 (92), Repair +5 (90), Melee Weapons +11 (55)
Silent Running
Booster Shot
Bobblehead (Endurance)
Level 16
Sneak +8 (100), Melee Weapons +15 (70)
Better Criticals
Level 17
Repair +10 (100), Melee Weapons +13 (83)
Action Boy/Girl
Level 18
Explosives +8 (40), Melee Weapons +7 (90), Medicine +5 (65), Big Guns +3 (40)
Paralyzing Palm
Level 19
Small Guns +10 (45), Medicine +10 (75), Big Guns +3 (45)
Intense Training (EN)
Level 20
Small Guns +5 (50), Explosives +10 (50), Melee Weapons +3 (93), Big Guns +5 (50)
Ninja