Strength
1
 
Perception
6
 
Endurance
3
 
Charisma
7
 
Intelligence
10
 
Agility
4
 
Luck
9
 
Action Points
73
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
21
 
Big Guns
13
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
34
 
Medicine
27
 
Melee Weapons
9
 
Repair
27
 
Science
42
 
Small Guns
15
 
Sneak
15
 
Speech
21
 
Unarmed
13
 
Level 1
ST 1 PE 6 EN 3 CH 7 IN 10 AG 4 LK 9
Science, Energy Weapons, and Lockpick
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