Strength
5
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
3
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
8
 
Big Guns
22
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
12
 
Melee Weapons
16
 
Repair
27
 
Science
27
 
Small Guns
37
 
Sneak
22
 
Speech
8
 
Unarmed
22
 
Level 1
ST 5 PE 8 EN 8 CH 1 IN 3 AG 8 LK 7
Science, Repair, and Small Guns
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