Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
55
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
35
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Here and Now
Intense Training (5)
Light Step
Master Trader
Nerves of Steel
No Weaknesses
Robotics Expert
Scoundrel
Tag!
Warmonger
Level 1
ST 2 PE 7 EN 2 CH 8 IN 9 AG 7 LK 5
Small Guns, Speech, and Science
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Charisma)
Bobblehead (Science)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Explosives)
Tumblers Today => Lockpick +1 (32)
Level 2
Small Guns +5 (56), Lockpick +8 (40), Speech +7 (55)
Gun Nut
Level 3
Small Guns +6 (67), Energy Weapons +4 (35), Speech +10 (65)
Gun Nut
Level 4
Small Guns +3 (70), Lockpick +10 (50), Speech +5 (70), Science +2 (52)
Educated
Level 5
Speech +5 (75), Repair +5 (50), Science +13 (65)
Comprehension
Level 6
Small Guns +8 (78), Speech +5 (80), Science +10 (75)
Gunslinger
Level 7
Lockpick +5 (55), Speech +10 (95), Barter +2 (40), Medicine +6 (41)
Scoundrel
Level 8
Small Guns +2 (80), Lockpick +7 (62), Speech +5 (100), Medicine +9 (50)
Commando
Level 9
Lockpick +13 (75), Barter +10 (50)
Bloody Mess
Level 10
Energy Weapons +5 (40), Science +18 (93)
Here and Now
Level 11
Lockpick +5 (80), Science +7 (100), Medicine +11 (61)
Intense Training (CH)
Level 12
Lockpick +20 (100), Medicine +3 (64)
Fast Metabolism
Level 13
Energy Weapons +10 (50), Barter +2 (54), Medicine +11 (75)
Robotics Expert
Level 14
Energy Weapons +18 (78), Medicine +5 (80)
Cyborg
Level 15
Energy Weapons +7 (85), Barter +16 (70)
Light Step
Level 16
Energy Weapons +15 (100), Repair +8 (58)
Tag! (Medicine)
Level 17
Repair +13 (71), Barter +5 (75), Medicine +5 (100)
Action Boy/Girl
Level 18
Small Guns +13 (93), Barter +10 (85)
Concentrated Fire
Level 19
Small Guns +7 (100), Repair +1 (72), Barter +15 (100)
Better Criticals
Level 20
Repair +8 (80), Big Guns +15 (36)
Explorer
Level 21
Repair +20 (100), Big Guns +3 (39)
Grim Reaper's Sprint
Level 22
Sneak +12 (43), Big Guns +11 (50)
Master Trader
Level 23
Sneak +7 (52), Big Guns +16 (66)
Intense Training (AG)
Level 24
Big Guns +23 (93)
No Weaknesses
Level 25
Sneak +16 (70), Big Guns +7 (100)
Intense Training (AG)
Level 26
Sneak +10 (80), Explosives +13 (44)
Warmonger
Level 27
Sneak +20 (100), Explosives +3 (47)
Nerves of Steel
Level 28
Explosives +23 (72)
Intense Training (PE)
Level 29
Explosives +23 (97)
Intense Training (PE)
Level 30
Explosives +3 (100), Melee Weapons +20 (55)
Almost Perfect
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