Strength
7
 
Perception
7
 
Endurance
9
 
Charisma
7
 
Intelligence
10
 
Agility
8
 
Luck
10
 
Action Points
106
 
Carry Weight
220
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
480
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
84
 
Big Guns
37
 
Energy Weapons
56
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
35
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
39
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (10)
Rad Resistance
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Small Guns +8 (40), Repair +1 (39), Explosives +10 (25)
Intense Training (LK)
Level 3
Small Guns +10 (51), Repair +9 (49)
Intense Training (LK)
Level 4
Small Guns +4 (55), Lockpick +9 (40), Repair +6 (55)
Educated
Level 5
Small Guns +5 (60), Lockpick +10 (50), Repair +5 (60), Medicine +2 (36)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (20)
Big Book of Science => Science +2 (26)
Chinese Army: Special Ops Training Manual => Sneak +2 (20)
D.C. Journal of Internal Medicine => Medicine +2 (38)
Dean's Electronics => Repair +2 (62)
Duck and Cover! => Explosives +2 (28)
Guns and Bullets => Small Guns +2 (62)
Lying, Congressional Style => Speech +2 (18)
Nikola Tesla and You => Energy Weapons +2 (18)
Paradise Lost => Speech +2 (20)
Pugilism Illustrated => Unarmed +2 (18)
Tales of a Junktown Jerky Vendor => Barter +2 (18)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Big Book of Science => Science +2 (28)
Big Book of Science => Science +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (40)
Grognak the Barbarian => Melee Weapons +2 (22)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Tumblers Today => Lockpick +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Tumblers Today => Lockpick +2 (54)
Ant Might
Level 6
Small Guns +8 (70), Lockpick +6 (60), Science +8 (38)
Toughness
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 7
Small Guns +8 (91), Medicine +15 (62)
Intense Training (LK)
Level 8
Science +23 (74)
Intense Training (LK)
Level 9
Repair +9 (84), Medicine +14 (76)
Intense Training (AG)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Level 10
Small Guns +7 (100), Science +16 (100)
Intense Training (CH)
Level 11
Sneak +2 (39), Speech +5 (40), Repair +16 (100)
Finesse
Level 12
Lockpick +7 (80), Explosives +9 (50), Barter +3 (38), Medicine +4 (80)
Intense Training (EN)
Level 13
Lockpick +15 (95), Explosives +3 (53), Medicine +5 (85)
Intense Training (EN)
Level 14
Lockpick +5 (100), Explosives +3 (58), Medicine +15 (100)
Intense Training (PE)
Level 15
Explosives +23 (81)
Cyborg
Level 16
Speech +9 (49), Explosives +14 (95)
Action Boy/Girl
Level 17
Speech +18 (67), Explosives +5 (100)
Intense Training (EN)
Level 18
Speech +23 (90)
Adamantium Skeleton
Level 19
Energy Weapons +13 (56), Speech +10 (100)
Rad Resistance
Level 20
Barter +23 (61)
Grim Reaper's Sprint
Level 21
Barter +23 (84)
Fast Metabolism
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