Strength
3
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
9
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
14
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
24
 
Melee Weapons
12
 
Repair
39
 
Science
39
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
18
 
Level 1
ST 3 PE 7 EN 6 CH 4 IN 9 AG 4 LK 7
Science, Repair, and Energy Weapons
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