Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
18
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
37
 
Medicine
27
 
Melee Weapons
17
 
Repair
38
 
Science
18
 
Small Guns
57
 
Sneak
23
 
Speech
15
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 4 IN 5 AG 6 LK 10
Small Guns, Lockpick, and Repair
Big Book of Science => Science +1 (18)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (18)
Bobblehead (Medicine)
Level 2
Small Guns +4 (40), Lockpick +5 (37), Repair +6 (38)
Intense Training (AG)
Level 3
Small Guns +15 (57)
Intense Training (AG)
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