Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
6
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
60
 
Big Guns
60
 
Energy Weapons
100
 
Explosives
40
 
Lockpick
100
 
Medicine
65
 
Melee Weapons
30
 
Repair
80
 
Science
75
 
Small Guns
60
 
Sneak
53
 
Speech
17
 
Unarmed
19
 
Action Boy/Girl
Ant Might
Better Criticals
Commando
Cyborg
Educated
Finesse
Hematophage
Intense Training (8)
Power Armor Training
Rad Regeneration
Sniper
Solar Powered
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 6 LK 5
Explosives, Lockpick, Repair
Level 2
Sneak +1 (18), Repair +4 (40), Barter +5 (20), Science +4 (25), Medicine +4 (25)
Intense Training (ST)
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Medicine)
Level 3
Lockpick +3 (35), Sneak +2 (22), Repair +8 (60), Science +3 (30), Medicine +3 (40)
Intense Training (AG)
Level 4
Sneak +3 (25), Barter +6 (26), Science +10 (40)
Educated
Level 5
Barter +2 (28), Science +10 (50), Medicine +10 (50)
Intense Training (PE)
Level 6
Energy Weapons +1 (22), Lockpick +8 (47), Explosives +1 (37), Barter +2 (30), Science +5 (55), Medicine +5 (55)
Intense Training (PE)
Rad Regeneration
Ant Might
Hematophage
Level 7
Small Guns +1 (20), Energy Weapons +3 (25), Lockpick +3 (50), Barter +5 (35), Science +5 (60), Medicine +5 (60)
Toughness
Level 8
Small Guns +10 (30), Energy Weapons +5 (30), Lockpick +2 (52), Barter +5 (40)
Strong Back
Level 9
Energy Weapons +10 (40), Lockpick +8 (60), Explosives +3 (40), Melee Weapons +1 (20)
Commando
Level 10
Small Guns +5 (35), Energy Weapons +5 (45), Lockpick +10 (70), Sneak +2 (27)
Intense Training (LK)
Level 11
Energy Weapons +5 (50), Lockpick +5 (75), Sneak +7 (34), Barter +5 (45)
Intense Training (EN)
Level 12
Energy Weapons +5 (55), Lockpick +5 (80), Sneak +4 (38), Repair +5 (65), Big Guns +3 (20)
Sniper
Level 13
Small Guns +5 (40), Energy Weapons +10 (65), Lockpick +5 (85), Sneak +2 (40)
Finesse
Level 14
Small Guns +5 (45), Lockpick +5 (90), Sneak +2 (42), Repair +5 (70), Barter +5 (50)
Cyborg
Level 15
Lockpick +5 (95), Sneak +8 (50), Repair +5 (75), Barter +4 (56)
Intense Training (CH)
Level 16
Lockpick +5 (100), Barter +2 (58), Science +15 (75)
Tag! (Energy Weapons)
Level 17
Small Guns +5 (50), Energy Weapons +10 (100), Barter +2 (60), Medicine +5 (65)
Intense Training (EN)
Wired Reflexes
Power Armor Training
Level 18
Big Guns +22 (44)
Action Boy/Girl
Level 19
Repair +1 (76), Melee Weapons +10 (30), Big Guns +11 (55)
Better Criticals
Level 20
Small Guns +10 (60), Sneak +3 (53), Repair +4 (80), Big Guns +5 (60)
Solar Powered
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