Level 1
ST 5 PE 6 EN 7 CH 1 IN 9 AG 7 LK 5
Barter, Speech, and Melee Weapons
Bobblehead (Medicine)
Level 2
Small Guns +3 (22), Energy Weapons +5 (22), Unarmed +3 (22), Explosives +5 (22), Big Guns +3 (22)
Thief
Level 3
Small Guns +2 (24), Energy Weapons +2 (24), Lockpick +2 (24), Unarmed +2 (24), Speech +2 (24), Repair +1 (24), Explosives +2 (24), Barter +2 (24), Science +1 (24), Melee Weapons +1 (31), Big Guns +2 (24)
Lady Killer/Black Widow
Level 4
Energy Weapons +1 (25), Barter +1 (25), Science +16 (40), Big Guns +1 (25)
Entomologist
Level 5
Sneak +5 (29), Small Guns +5 (29), Lockpick +1 (25), Speech +5 (29), Repair +2 (26), Explosives +1 (25)
Iron Fist
Level 6
Lockpick +4 (29), Unarmed +5 (29), Repair +2 (28), Barter +4 (29), Big Guns +4 (29)
Fortune Finder
Level 7
Sneak +1 (30), Small Guns +1 (30), Energy Weapons +5 (30), Lockpick +1 (30), Unarmed +1 (30), Speech +1 (30), Repair +2 (30), Explosives +5 (30), Barter +1 (30), Big Guns +1 (30)
Toughness
Level 8
Energy Weapons +3 (33), Lockpick +3 (33), Repair +3 (33), Explosives +3 (33), Barter +3 (33), Melee Weapons +1 (32), Big Guns +3 (33)
Scrounger
Level 9
Sneak +3 (33), Small Guns +4 (34), Lockpick +1 (34), Unarmed +4 (34), Speech +4 (34), Repair +1 (34), Barter +1 (34), Melee Weapons +1 (33)
Strong Back
Level 10
Sneak +2 (35), Small Guns +2 (36), Energy Weapons +2 (35), Lockpick +1 (35), Unarmed +1 (35), Speech +1 (35), Repair +1 (35), Explosives +2 (35), Barter +1 (35), Melee Weapons +2 (35), Medicine +2 (35), Big Guns +2 (35)
Finesse
Level 11
Sneak +2 (37), Small Guns +1 (37), Energy Weapons +1 (36), Lockpick +2 (37), Unarmed +2 (37), Speech +2 (37), Repair +2 (37), Explosives +1 (36), Barter +1 (36), Melee Weapons +2 (37), Medicine +2 (37), Big Guns +1 (36)
Bloody Mess
Level 12
Sneak +1 (38), Small Guns +1 (38), Energy Weapons +3 (39), Lockpick +1 (38), Unarmed +1 (38), Speech +1 (38), Repair +1 (38), Explosives +2 (38), Barter +3 (39), Melee Weapons +1 (38), Medicine +1 (38), Big Guns +3 (39)
Fast Metabolism
Level 13
Sneak +2 (40), Small Guns +2 (40), Energy Weapons +1 (40), Lockpick +2 (40), Speech +2 (40), Repair +2 (40), Explosives +2 (40), Barter +1 (40), Melee Weapons +2 (40), Medicine +2 (40), Big Guns +1 (40)
Life Giver