Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
44
 
Medicine
40
 
Melee Weapons
15
 
Repair
45
 
Science
40
 
Small Guns
50
 
Sneak
45
 
Speech
15
 
Unarmed
15
 
Educated
Intense Training
Swift Learner (2)
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Sneak, Lockpick, and Science
Level 2
Small Guns +15 (30), Repair +4 (27)
Swift Learner
Level 3
Sneak +2 (34), Small Guns +5 (37), Lockpick +5 (35), Medicine +7 (30)
Intense Training (AG)
Level 4
Sneak +1 (35), Small Guns +3 (40), Lockpick +5 (40), Repair +3 (30), Science +2 (40), Medicine +5 (35)
Educated
Level 5
Sneak +2 (37), Small Guns +10 (50), Repair +10 (40)
Swift Learner
Level 6
Sneak +8 (45), Lockpick +4 (44), Repair +5 (45), Medicine +5 (40)
Toughness
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