Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
35
 
Big Guns
25
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
47
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
25
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Better Criticals
Commando
Concentrated Fire
Covert Ops
Demolition Expert (3)
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Infiltrator
Intense Training
Iron Fist (2)
Karmic Rebalance
Light Step
Nerves of Steel
Ninja
Pyromaniac
Silent Running
Sniper
Tag!
Thief (2)
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 8 EN 2 CH 1 IN 6 AG 9 LK 9
Repair, Sneak, and Lockpick
Ant Sight
Bobblehead (Perception)
Level 2
Small Guns +4 (34), Lockpick +3 (45), Repair +1 (40), Explosives +8 (35)
Gun Nut
Bobblehead (Agility)
Covert Ops
Level 3
Sneak +3 (45), Small Guns +1 (45), Lockpick +7 (55), Explosives +5 (40)
Gun Nut
Level 4
Sneak +10 (55), Lockpick +1 (56), Explosives +5 (45)
Educated
Bobblehead (Luck)
Wired Reflexes
Level 5
Sneak +5 (60), Lockpick +4 (60), Repair +5 (55), Explosives +5 (50)
Gun Nut
Bobblehead (Medicine)
Auto Expert
Level 6
Sneak +5 (65), Small Guns +5 (55), Lockpick +4 (64), Explosives +5 (55)
Demolition Expert
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Strength)
Chinese Army: Special Ops Training Manual => Sneak +1 (66)
Xenotech Expert
Level 7
Sneak +4 (70), Small Guns +4 (59), Lockpick +11 (75)
Demolition Expert
Level 8
Sneak +5 (75), Small Guns +4 (63), Repair +5 (70), Explosives +5 (70)
Demolition Expert
Bobblehead (Barter)
Level 9
Sneak +5 (85), Small Guns +7 (70), Repair +2 (72), Explosives +5 (75)
Thief
Level 10
Sneak +15 (100), Lockpick +4 (84)
Finesse
Level 11
Lockpick +6 (95), Repair +8 (80), Explosives +5 (80)
Thief
Level 12
Small Guns +10 (80), Lockpick +5 (100), Explosives +4 (84)
Silent Running
Level 13
Repair +3 (83), Explosives +16 (100)
Pyromaniac
Level 14
Small Guns +2 (82), Repair +17 (100)
Light Step
Level 15
Small Guns +18 (100), Science +1 (25)
Intense Training (IN)
Level 16
Science +14 (54), Melee Weapons +6 (25)
Tag! (Science)
Level 17
Melee Weapons +20 (45)
Better Criticals
Level 18
Energy Weapons +13 (40), Science +6 (60), Melee Weapons +1 (46)
Infiltrator
Bobblehead (Lockpick)
Level 19
Energy Weapons +20 (60)
Concentrated Fire
Level 20
Science +11 (71), Melee Weapons +9 (55)
Grim Reaper's Sprint
Level 21
Melee Weapons +20 (75)
Action Boy/Girl
Level 22
Melee Weapons +20 (95)
Explorer
Level 23
Energy Weapons +11 (71), Science +9 (80)
Commando
Level 24
Science +20 (100)
Karmic Rebalance
Level 25
Energy Weapons +15 (86), Melee Weapons +5 (100)
Sniper
Level 26
Energy Weapons +14 (100), Medicine +6 (37)
Nerves of Steel
Level 27
Unarmed +14 (25), Medicine +6 (43)
Ninja
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Level 28
Unarmed +20 (55)
Iron Fist
Level 29
Unarmed +20 (75)
Iron Fist
Level 30
Unarmed +20 (100)
Almost Perfect
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