Level 1
ST 6 PE 6 EN 5 CH 1 IN 9 AG 5 LK 8
Speech, Medicine, and Lockpick
Level 2
Unarmed +19 (35)
Intense Training (ST)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Lockpick +5 (39), Unarmed +15 (51)
Intense Training (LK)
Level 4
Lockpick +11 (50), Melee Weapons +9 (32)
Educated
Level 5
Speech +16 (40), Melee Weapons +7 (39)
Iron Fist
Level 6
Speech +10 (50), Repair +2 (29), Melee Weapons +11 (50)
Iron Fist
Level 7
Sneak +23 (40)
Toughness
Level 8
Sneak +10 (50), Lockpick +13 (63)
Iron Fist
Level 9
Lockpick +12 (75), Repair +11 (40)
Strong Back
Level 10
Sneak +5 (55), Repair +10 (50), Medicine +8 (50)
Finesse
Level 11
Sneak +23 (80)
Intense Training (AG)
Level 12
Unarmed +23 (74)
Silent Running
Level 13
Unarmed +1 (77), Melee Weapons +22 (72)
Intense Training (EN)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Barter)
Level 14
Unarmed +11 (100), Melee Weapons +12 (94)
Chemist
Level 15
Melee Weapons +6 (100), Medicine +17 (77)
Light Step
Level 16
Lockpick +13 (100), Medicine +10 (87)
Better Criticals
Level 17
Repair +10 (70), Medicine +13 (100)
Chem Resistant
Level 18
Repair +23 (93)
Paralyzing Palm
Ant Might
Level 19
Repair +7 (100), Barter +16 (37)
Bloody Mess
Level 20
Barter +23 (60)
Ninja
Level 21
Barter +23 (83)
Grim Reaper's Sprint
Level 22
Barter +17 (100), Science +6 (33)
Mysterious Stranger
Level 23
Science +23 (56)
Life Giver
Level 24
Science +23 (79)
Quantum Chemist
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Level 25
Explosives +12 (43), Science +11 (100)
Fast Metabolism
Level 26
Speech +6 (68), Explosives +17 (60)
Cyborg
Level 27
Speech +23 (91)
Adamantium Skeleton
Level 28
Speech +9 (100), Explosives +14 (74)
Party Boy/Girl
Level 29
Explosives +23 (97)
Rad Absorption
Level 30
Energy Weapons +20 (61), Explosives +3 (100)
Rad Tolerance