Strength
10
 
Perception
3
 
Endurance
8
 
Charisma
4
 
Intelligence
10
 
Agility
3
 
Luck
2
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
11
 
Big Guns
19
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
24
 
Medicine
23
 
Melee Weapons
23
 
Repair
23
 
Science
23
 
Small Guns
9
 
Sneak
9
 
Speech
26
 
Unarmed
19
 
Level 1
ST 10 PE 3 EN 8 CH 4 IN 10 AG 3 LK 2
Energy Weapons, Speech, and Lockpick
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