Level 1
ST 6 PE 6 EN 5 CH 2 IN 9 AG 7 LK 5
Small Guns, Speech, Repair
Bobblehead (Intelligence)
Bobblehead (Big Guns)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Level 2
Small Guns +4 (50), Speech +4 (40), Sneak +1 (32), Melee Weapons +11 (42)
Intense Training (ST)
Level 3
Small Guns +10 (60), Speech +10 (50)
Intense Training (EN)
Level 4
Small Guns +20 (80)
Intense Training (PE)
Ant Sight
Covert Ops
Barkskin
Dream Crusher
Hematophage
Rad Regeneration
Wired Reflexes
Power Armor Training
Level 5
Small Guns +17 (100), Sneak +3 (35)
Educated
Level 6
Sneak +15 (50), Science +7 (50), Melee Weapons +1 (43)
Daddy's Boy/Girl
Level 7
Lockpick +6 (42), Melee Weapons +7 (50), Medicine +10 (50)
Bloody Mess
Level 8
Lockpick +23 (65)
Intense Training (CH)
Level 9
Sneak +3 (53), Repair +10 (60), Science +10 (60)
Intense Training (CH)
Level 10
Sneak +23 (76)
Impartial Mediation
Level 11
Speech +9 (63), Sneak +14 (90)
Daddy's Boy/Girl
Level 12
Speech +17 (80), Repair +6 (66)
Silent Running
Level 13
Repair +23 (89)
Little Leaguer
Level 14
Repair +1 (90), Science +22 (87)
Thief
Level 15
Melee Weapons +23 (78)
Commando
Level 16
Science +13 (100), Melee Weapons +10 (88)
Tag! (Lockpick)
Level 17
Lockpick +15 (100), Melee Weapons +2 (90), Medicine +6 (61)
Action Boy/Girl
Level 18
Explosives +7 (45), Barter +1 (26), Big Guns +1 (30), Medicine +14 (75)
Sniper
Level 19
Speech +5 (85), Repair +5 (95), Explosives +5 (50), Melee Weapons +5 (95), Big Guns +3 (33)
Better Criticals
Level 20
Energy Weapons +2 (35), Barter +4 (30), Big Guns +17 (50)
Grim Reaper's Sprint
Auto Expert
Booster Shot
Pitt Fighter
Level 21
Speech +13 (98), Repair +5 (100), Melee Weapons +5 (100)
Size Matters (Lockpick)
Level 22
Speech +2 (100), Big Guns +21 (86)
Puppies! (Lockpick)
Level 23
Medicine +23 (98)
Iron Fist (Lockpick)
Level 24
Unarmed +21 (50), Medicine +2 (100)
Size Matters (Lockpick)
Level 25
Energy Weapons +15 (50), Barter +8 (38)
Daddy's Boy/Girl (Lockpick)
Level 26
Unarmed +23 (73)
Little Leaguer (Lockpick)
Level 27
Unarmed +23 (96)
Little Leaguer (Lockpick)
Level 28
Energy Weapons +19 (69), Unarmed +4 (100)
Rad Absorption (Lockpick)
Level 29
Energy Weapons +23 (92)
Light Step (Lockpick)
Level 30
Energy Weapons +8 (100), Explosives +15 (77)
Almost Perfect (Lockpick)
Duck and Cover! => Explosives +1 (78)
Tales of a Junktown Jerky Vendor => Barter +1 (49)
Tales of a Junktown Jerky Vendor => Barter +1 (50)