Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
7
 
Intelligence
3
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
19
 
Big Guns
21
 
Energy Weapons
32
 
Explosives
32
 
Lockpick
17
 
Medicine
11
 
Melee Weapons
34
 
Repair
11
 
Science
11
 
Small Guns
13
 
Sneak
13
 
Speech
19
 
Unarmed
21
 
Level 1
ST 7 PE 6 EN 8 CH 7 IN 3 AG 4 LK 5
Energy Weapons, Explosives, and Melee Weapons
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